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"Snap Map Elements to Grid" mode now tries to fix invalid geometry after vertex snapping. Vertices mode: in some cases not all vertices were removed when deleting vertices. Removed "Load GZDoom light definitions" from preferences. If you want to use GZDoom's GLDEFS definitions, add "lights.pk3" as a resource. Visual mode: fixed a crash when toggling GZDoom Geometry Effects (Tab) Fixed sector bounding box calculation error. Renamed "Edit -> Grid Setup..." to "Edit -> Grid and Backdrop Setup..." Updated documentation
59 KiB
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59 KiB
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![](/stjr/UltimateZoneBuilder/raw/commit/ead25214513dafbd4df0789e9dedbb85900eb2fd/Help/gzdb/features/visual_mode/align_to_selection1.jpg)