UltimateZoneBuilder/Source/Core/GZBuilder
2013-07-11 11:43:49 +00:00
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Controls Thing Edit form: several thing types can now be selected at once. In this case, a type randomly chosen from selected ones will be assigned to each selected thing. 2013-07-11 11:43:49 +00:00
Data DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Geometry Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GZDoom Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
md3 MD2 models with more than 32768 vertices were not loaded properly. 2013-06-03 11:55:55 +00:00
Rendering Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Tools UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
Windows Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
GZGeneral.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00