UltimateZoneBuilder/Source/IO
2009-04-09 11:46:51 +00:00
..
ClippedStream.cs
Configuration.cs Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations) 2009-02-10 10:25:09 +00:00
DeserializerStream.cs @ Optimized reading/writing strings in MapSet serialization 2009-02-20 18:51:31 +00:00
DirectoryFileEntry.cs performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
DirectoryFilesList.cs Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory 2009-02-09 23:34:20 +00:00
DoomFlatReader.cs Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
DoomMapSetIO.cs - Fixed relative increase/decrease operators (++ and --) in numeric textboxes 2009-04-09 11:46:51 +00:00
DoomPictureReader.cs Added support for sprite X/Y offsets in original doom picture data format 2009-03-15 17:00:37 +00:00
FileImageReader.cs Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
HexenMapSetIO.cs - Fixed relative increase/decrease operators (++ and --) in numeric textboxes 2009-04-09 11:46:51 +00:00
IImageReader.cs Added support for sprite X/Y offsets in original doom picture data format 2009-03-15 17:00:37 +00:00
IMapSetIO.cs - Fixed relative increase/decrease operators (++ and --) in numeric textboxes 2009-04-09 11:46:51 +00:00
IReadWriteStream.cs @ Optimized reading/writing strings in MapSet serialization 2009-02-20 18:51:31 +00:00
Lump.cs Fixed a crash when sprite/texture names longer than 8 bytes are referenced 2009-03-29 15:34:37 +00:00
MapSetIO.cs - Fixed relative increase/decrease operators (++ and --) in numeric textboxes 2009-04-09 11:46:51 +00:00
SerializerStream.cs @ Optimized reading/writing strings in MapSet serialization 2009-02-20 18:51:31 +00:00
UniversalCollection.cs
UniversalEntry.cs
UniversalMapSetIO.cs - Fixed relative increase/decrease operators (++ and --) in numeric textboxes 2009-04-09 11:46:51 +00:00
UniversalParser.cs Added hexadecimal value reading in UDMF parser 2009-03-11 20:49:53 +00:00
UniversalStreamReader.cs Added hexadecimal value reading in UDMF parser 2009-03-11 20:49:53 +00:00
UniversalStreamWriter.cs fixed fuzzy thing angle business 2009-01-12 19:21:01 +00:00
UnknownImageReader.cs Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
WAD.cs