..
AllTexturesSet.cs
added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed
2009-01-09 23:05:41 +00:00
ArgumentInfo.cs
typed arguments complete and ready for typed UDMF fields
2008-05-29 21:09:43 +00:00
CompilerInfo.cs
working on generalized compiler interfacing (note: nodebuilder temporarely out of order)
2008-11-13 23:05:16 +00:00
ConfigurationInfo.cs
added default texture sets and things filters
2009-01-05 15:57:41 +00:00
DefinedTextureSet.cs
working on texture sets
2008-10-01 14:17:52 +00:00
EnumItem.cs
some stuff with argument types
2008-05-29 16:44:20 +00:00
EnumList.cs
more work on the custom fields editor
2008-06-02 20:34:52 +00:00
FlagTranslation.cs
flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs)
2008-12-31 14:08:40 +00:00
GameConfiguration.cs
associations coloring now also works for Doom (lines referring to sectors using their own tag)
2009-01-07 16:05:17 +00:00
GeneralizedBit.cs
added configuration support for generalized sector effects
2008-02-21 06:47:43 +00:00
GeneralizedCategory.cs
added configuration support for generalized sector effects
2008-02-21 06:47:43 +00:00
GeneralizedOption.cs
- finished sector edit dialog
2008-02-22 17:11:29 +00:00
IFilledTextureSet.cs
working on texture sets
2008-10-01 14:17:52 +00:00
INumberedTitle.cs
lots of changes/additions
2007-12-26 00:31:32 +00:00
LinedefActionCategory.cs
changed linedef types in configurations to proper structures
2008-05-27 22:02:51 +00:00
LinedefActionInfo.cs
some stuff with argument types
2008-05-29 16:44:20 +00:00
LinedefActivateInfo.cs
lots more UDMF code
2008-05-31 19:31:45 +00:00
MapLumpInfo.cs
working on script editor
2008-11-10 16:11:44 +00:00
MatchingTextureSet.cs
- fixed bug in regex generator for texture sets (* behaved as 'one or more characters', now behaves as 'zero or more characters')
2008-10-08 18:05:31 +00:00
NodebuilderInfo.cs
added nodebuilder configurations and fixed some nodebuilding behavior
2009-01-04 11:35:05 +00:00
OthersTextureSet.cs
added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed
2009-01-09 23:05:41 +00:00
ProgramConfiguration.cs
- fixed script editor for scripts that use the map header lump
2009-01-14 23:12:52 +00:00
ScriptConfiguration.cs
allow spaces in script extensions setting
2008-11-06 16:01:33 +00:00
SectorEffectInfo.cs
added configuration support for generalized sector effects
2008-02-21 06:47:43 +00:00
SkillInfo.cs
- added option to customize testing parameters (default uses parameters from configuration)
2008-09-09 23:06:31 +00:00
TagType.cs
lots of changes/additions
2007-12-26 00:31:32 +00:00
TextureSet.cs
working on texture sets
2008-10-01 14:17:52 +00:00
ThingCategory.cs
some fixing of some things
2009-01-04 00:01:59 +00:00
ThingTypeInfo.cs
some fixing of some things
2009-01-04 00:01:59 +00:00
UniversalFieldInfo.cs
more work on the custom fields editor
2008-06-02 20:34:52 +00:00