mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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214 lines
5.8 KiB
C#
214 lines
5.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using Microsoft.Win32;
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using System.Drawing.Drawing2D;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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public partial class ActionSelectorControl : UserControl
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{
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// Events
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public event EventHandler ValueChanges;
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// Variables
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private List<GeneralizedCategory> generalizedcategories;
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// Constants
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private const string NUMBER_SEPERATOR = "\t";
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// Properties
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public bool Empty { get { return (number.Text.Length == 0); } set { if(value) number.Text = ""; } }
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public int Value { get { if(number.Text.Length > 0) return int.Parse(number.Text); else return 0; } set { number.Text = value.ToString(); } }
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public List<GeneralizedCategory> GeneralizedCategories { get { return generalizedcategories; } set { generalizedcategories = value; } }
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// Constructor
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public ActionSelectorControl()
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{
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// Initialize
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InitializeComponent();
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}
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// This adds information to display
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public void AddInfo(INumberedTitle[] infolist)
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{
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// Add to list
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list.Items.AddRange(infolist);
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}
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// Resized
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private void ActionSelectorControl_Resize(object sender, EventArgs e)
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{
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list.Width = ClientRectangle.Width - list.Left;
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ClientSize = new Size(ClientSize.Width, list.Height);
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}
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// Layout change
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private void ActionSelectorControl_Layout(object sender, LayoutEventArgs e)
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{
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ActionSelectorControl_Resize(sender, e);
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}
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// This draws an item in the combobox
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private void list_DrawItem(object sender, DrawItemEventArgs e)
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{
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INumberedTitle item;
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Brush displaybrush = SystemBrushes.WindowText;
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Brush backbrush = SystemBrushes.Window;
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string displayname = "";
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int intnumber = 0;
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// Only when running
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if(!this.DesignMode)
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{
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// Unknow item?
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if(e.Index < 0)
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{
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// Grayed
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displaybrush = new SolidBrush(SystemColors.GrayText);
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backbrush = new SolidBrush(SystemColors.Window);
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// Try getting integral number
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int.TryParse(number.Text, out intnumber);
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// Check what to display
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if(number.Text.Length == 0)
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displayname = "";
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else if(intnumber == 0)
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displayname = "None";
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else if((generalizedcategories != null) && GameConfiguration.IsGeneralized(intnumber, generalizedcategories))
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displayname = "Generalized (" + General.Map.Config.GetGeneralizedActionCategory(intnumber) + ")";
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else
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displayname = "Unknown";
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}
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// In the display part of the combobox?
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else if((e.State & DrawItemState.ComboBoxEdit) != 0)
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{
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// Show without number
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item = (INumberedTitle)list.Items[e.Index];
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displayname = item.Title.Trim();
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// Determine colors to use
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if(item.Index == 0)
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{
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// Grayed
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displaybrush = new SolidBrush(SystemColors.GrayText);
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backbrush = new SolidBrush(SystemColors.Window);
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}
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else
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{
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// Normal color
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displaybrush = new SolidBrush(list.ForeColor);
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backbrush = new SolidBrush(SystemColors.Window);
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}
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}
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else
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{
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// Use number and description
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item = (INumberedTitle)list.Items[e.Index];
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displayname = item.Index + NUMBER_SEPERATOR + item.Title;
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// Determine colors to use
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if((e.State & DrawItemState.Focus) != 0)
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{
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displaybrush = new SolidBrush(SystemColors.HighlightText);
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backbrush = new SolidBrush(SystemColors.Highlight);
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}
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else
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{
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displaybrush = new SolidBrush(list.ForeColor);
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backbrush = new SolidBrush(SystemColors.Window);
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}
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}
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}
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// Draw item
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e.Graphics.FillRectangle(backbrush, e.Bounds);
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e.Graphics.DrawString(displayname, list.Font, displaybrush, e.Bounds.X, e.Bounds.Y);
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}
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// List closed
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private void list_DropDownClosed(object sender, EventArgs e)
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{
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// Focus to number box
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number.SelectAll();
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number.Focus();
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}
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// Number changes
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private void number_TextChanged(object sender, EventArgs e)
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{
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int itemindex = -1;
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INumberedTitle item;
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// Not nothing?
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if(number.Text.Length > 0)
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{
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// Find the index in the list
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for(int i = 0; i < list.Items.Count; i++)
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{
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// This is the item we're looking for?
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item = (INumberedTitle)list.Items[i];
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if(item.Index.ToString() == number.Text)
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{
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// Found it
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itemindex = i;
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break;
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}
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}
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}
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// Select item
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if(list.SelectedIndex != itemindex) list.SelectedIndex = itemindex;
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list.Refresh();
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// Raise change event
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if(ValueChanges != null) ValueChanges(this, EventArgs.Empty);
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}
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// Keys pressed in number box
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private void number_KeyDown(object sender, KeyEventArgs e)
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{
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// Not numeric or control key?
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if(((e.KeyValue < 48) || (e.KeyValue > 57)) &&
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(e.KeyCode != Keys.Back) && (e.KeyCode != Keys.Left) &&
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(e.KeyCode != Keys.Right) && (e.KeyCode != Keys.Delete))
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{
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// Cancel this
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e.Handled = true;
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}
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}
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// Selection made
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private void list_SelectionChangeCommitted(object sender, EventArgs e)
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{
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INumberedTitle item = (INumberedTitle)list.SelectedItem;
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number.Text = item.Index.ToString();
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}
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}
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}
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