UltimateZoneBuilder/Source/Core/General
2020-07-25 18:42:07 +02:00
..
AssemblyHash.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BinaryHeap.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Clock.cs - fix visual mode movement not working 2019-08-22 16:26:22 +02:00
CRC.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorItem.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorLogger.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FileLockChecker.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General.cs Files specific to UDB are now used in the program configuration folder. The files are now called UDBuilder.cfg, UDBuilder.log, and UDBCrash.txt. If there's no UDBuilder.cfg it first tries to copy GZBuilder.cfg before creating a new configuration file. Resolves #442 2020-07-25 18:42:07 +02:00
Launcher.cs Added test configuration option to use Linux paths, added different font for text labels (PR#268 by NickZ) 2019-12-25 19:45:19 +02:00
MapManager.cs The script editor is now only shown if the current game configuration supports scripts. Resolves #427. 2020-06-19 23:30:01 +02:00
MD5Hash.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
MurmurHash2.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SavePurpose.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
StepsList.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UpdateChecker.cs Added error reporting to Update Checker; Fixed update checking failure in certain setups 2019-12-24 23:32:37 +02:00