mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
d9e53f2899
Game Configurations: added "fixedrotation" property to "Polyobject Anchor" (9300), "Polyobject Start Spot" (9301), "Polyobject Start Spot (crush)" (9302) and "Polyobject Start Spot (hurts to touch)" (9303) actors. Color Picker plugin: moved plugin button to "Modes" toolbar group. API: added ToolbarSection.Modes property, which can be used in MainForm.AddButton() to add a button to Modes group. Removed a bunch of unused variables.
37 lines
743 B
C#
37 lines
743 B
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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public enum ToolbarSection
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{
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File,
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Script,
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UndoRedo,
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CopyPaste,
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Prefabs,
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Things,
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Views,
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Geometry,
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Testing,
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Custom,
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Modes //mxd
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}
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}
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