UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED e487a9c80a Added Draw Grid mode.
When Draw Rectangle or Draw Ellipse mode is enabled, it's settings are now shown in side panel.
Draw Ellipse mode: increased maximum number of sides to 512.
Changed the way tags are shown in Tag Selector controls. Tags without labels are now shown as a number (not "Tag N"), and tags with label are now shown as "N (label)", not "label (N)".
Tag labels are now shown in Thing, Sector and Linedef info panels.
Once again changed the way things are rendered while dragged.
Rearranged the label in PairedIntControl and PairedFieldControl (it is now behind numeric controls).
Optimized MapSet.GetSectorByCoordinates().
2014-01-16 09:32:05 +00:00
..
BaseClassicMode.cs Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them. 2014-01-13 12:49:54 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Bridge mode: some float values were not rounded leading to curve position errors in some cases. 2013-09-27 10:56:44 +00:00
CeilingAlignMode.cs Changed mode buttons order in the toolbar. 2014-01-09 13:09:43 +00:00
CurveLinedefsMode.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
DragGeometryMode.cs Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
DragLinedefsMode.cs Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
DragSectorsMode.cs Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
DragThingsMode.cs Things are now rendered behind grid and linedefs/vertices when they are dragged. 2013-12-23 12:02:58 +00:00
DragVerticesMode.cs Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
DrawCurveMode.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
DrawEllipseMode.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
DrawGeometryMode.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
DrawGridMode.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
DrawRectangleMode.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
EditSelectionMode.cs Flat textures were loaded incorrectly in some cases. 2013-12-20 09:24:43 +00:00
ErrorCheckMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FindReplaceMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FlatAlignMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
FloorAlignMode.cs Changed mode buttons order in the toolbar. 2014-01-09 13:09:43 +00:00
LinedefsMode.cs Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them. 2014-01-13 12:49:54 +00:00
MakeSectorMode.cs Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats. 2014-01-10 15:08:39 +00:00
SectorsMode.cs Added Draw Grid mode. 2014-01-16 09:32:05 +00:00
SnapVerticesMode.cs Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions). 2013-12-17 13:18:44 +00:00
ThingsMode.cs Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Sectors mode: hold Alt while (de)selecting sectors to (de)select things inside of them. 2014-01-13 12:49:54 +00:00