UltimateZoneBuilder/Source/Core/Geometry
2017-01-26 15:33:07 +02:00
..
Angle2D.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CurveTools.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DrawnVertex.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EarClipPolygon.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EarClipVertex.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
InterpolationTools.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LabelPositionInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Line2D.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Line3D.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefAngleSorter.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefSide.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefsTracePath.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Plane.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ProjectedFrustum2D.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SidedefAngleSorter.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SidedefsTracePath.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Tools.cs Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops. 2017-01-26 15:33:07 +02:00
Triangulation.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Vector2D.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Vector3D.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00