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42 lines
1.7 KiB
HTML
Executable file
42 lines
1.7 KiB
HTML
Executable file
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>Sound Propagation Mode</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../default.css" media="screen" title="Default" />
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Template">
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</object>
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<div id="gz_title">
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<h1>Sound Propagation Mode</h1>
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</div>
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<div id="contents">
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<p>
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<span class="fat">This mode is based on <a href="http://forum.zdoom.org/viewtopic.php?f=3&t=47464">Sound Propagation Mode Plugin</a> by Boris Iwanski (<a href="https://github.com/biwa/soundpropagationmode">https://github.com/biwa/soundpropagationmode</a>).</span><br>
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<br>
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<b>Action category:</b> Modes.<br>
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<b>Default key:</b> none.<br><br>
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This mode shows how sound propagates from the currently highlighted sector
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through the map.<br><br>
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<span class="bold">User interaction:</span>
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<ul>
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<li>Click on double-sided linedefs to toggle "Block Sound" flag.</li>
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</ul>
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<span class="bold">Following colors are used:</span>
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<ul>
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<li>dark green: the currently highlighted sector;</li>
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<li>light green: sounds can travel unhindered to these sectors;</li>
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<li>yellow: these sectors are behind a sound blocking line, but sound will still travel to this sector from the highlighted sector;</li>
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<li>gray: sounds from the highlighted sector will not travel to these sectors;</li>
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<li>red: these lines have the block sound flag set;</li></ul>
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</div>
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</body>
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