mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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5853624dc5
Increased maximum zoom level in Classic modes to 3000%. Added "1 mp" option in grid size menu. Added "400%" option in zoom menu. Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects". Sync camera position: Visual Camera height is now changed only if camera is above or below current sector. Classic modes: view was not redrawn after "Test map from current position" action. "Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things. |
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JitterSectorsForm.cs | ||
JitterSectorsForm.Designer.cs | ||
JitterSectorsForm.resx | ||
JitterThingsForm.cs | ||
JitterThingsForm.Designer.cs | ||
JitterThingsForm.resx | ||
JitterVerticesForm.cs | ||
JitterVerticesForm.Designer.cs | ||
JitterVerticesForm.resx | ||
MenusForm.cs | ||
MenusForm.Designer.cs | ||
MenusForm.resx |