UltimateZoneBuilder/Help/gzdb/mapinfo.html
MaxED 5853624dc5 Updated documentation.
Increased maximum zoom level in Classic modes to 3000%.
Added "1 mp" option in grid size menu.
Added "400%" option in zoom menu.
Renamed "Toggle GZDoom rendering effects" action to "Toggle Geometry Effects".
Sync camera position: Visual Camera height is now changed only if camera is above or below current sector.
Classic modes: view was not redrawn after "Test map from current position" action.
"Test map from current position" action: incorrect player start was used when a map had several Player 1 Start things.
2013-08-19 12:12:31 +00:00

32 lines
1.1 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<title>GZDoom Builder features</title>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
<link rel="stylesheet" type="text/css" href="../default.css" media="screen" title="Default" />
</head>
<body>
<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
<param name="keyword" value="Template">
</object>
<div id="gz_title"><h1>(Z)MAPINFO support</h1></div>
<div id="contents">
<p>GZDoom Builder will automatically load data from (Z)MAPINFO lump if it's present in map resources.<br />
Several values from (Z)MAPINFO are used in Visual modes. List of supported properties:
<ul>
<li>fade</li>
<li>outsidefog</li>
<li>vertwallshade</li>
<li>horizwallshade</li>
<li>evenlighting</li>
<li>smoothlighting</li>
</ul>
You can reload (Z)MAPINFO by using "<a href="actions.html#mapinfo">Reload (Z)MAPINFO</a>" action.
</p>
</div>
</body>