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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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71 lines
1.6 KiB
C#
71 lines
1.6 KiB
C#
#region ================== Copyright (c) 2021 Boris Iwanski
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/*
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* Copyright (c) 2021 Boris Iwanski
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Sidedef UDMF Field", BrowseButton = false)]
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internal class FindSidedefUDMFField : BaseFindUDMFField
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{
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#region ================== Methods
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public override bool CanReplace()
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{
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return false;
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}
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public override bool DetermineVisiblity()
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{
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return General.Map.UDMF;
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}
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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if (string.IsNullOrWhiteSpace(value))
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return new FindReplaceObject[] { };
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ICollection<MapElement> list;
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if(withinselection)
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{
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// Get all sidedefs of the selected linedefs
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list = new List<MapElement>();
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foreach(Linedef ld in General.Map.Map.GetSelectedLinedefs(true))
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{
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if (ld.Front != null && !ld.Front.IsDisposed)
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list.Add(ld.Front);
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if (ld.Back != null && !ld.Back.IsDisposed)
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list.Add(ld.Back);
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}
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}
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else
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{
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list = (ICollection<MapElement>)General.Map.Map.Sidedefs;
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}
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return GetObjects(value, list);
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}
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#endregion
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}
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}
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