mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
178e4db217
- added option to move floor/ceiling when aiming at sidedef in Visual Mode - added option to edit sector/thing properties immediately after creating a new one - fixed a bug in the ImageBrowserControl - Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors) - fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
293 lines
7.7 KiB
C#
293 lines
7.7 KiB
C#
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using System.IO;
|
|
using CodeImp.DoomBuilder.Editing;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using CodeImp.DoomBuilder.Data;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Windows;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Plugins
|
|
{
|
|
/// <summary>
|
|
/// This is the key link between the Doom Builder core and the plugin.
|
|
/// Every plugin must expose a single class that inherits this class.
|
|
/// </summary>
|
|
public class Plug : IDisposable
|
|
{
|
|
#region ================== Constants
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
// Internals
|
|
private Plugin plugin;
|
|
|
|
// Disposing
|
|
private bool isdisposed = false;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
// Internals
|
|
internal Plugin Plugin { get { return plugin; } set { plugin = value; } }
|
|
|
|
/// <summary>
|
|
/// Indicates if the plugin has been disposed.
|
|
/// </summary>
|
|
public bool IsDisposed { get { return isdisposed; } }
|
|
|
|
/// <summary>
|
|
/// Override this to return a more descriptive name for your plugin.
|
|
/// Default is the library filename without extension.
|
|
/// </summary>
|
|
public virtual string Name { get { return plugin.Name; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
/// <summary>
|
|
/// This is the key link between the Doom Builder core and the plugin.
|
|
/// Every plugin must expose a single class that inherits this class.
|
|
/// <para>
|
|
/// NOTE: Some methods cannot be used in this constructor, because the plugin
|
|
/// is not yet fully initialized. Instead, use the Initialize method to do
|
|
/// your initializations.
|
|
/// </para>
|
|
/// </summary>
|
|
public Plug()
|
|
{
|
|
// Initialize
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
/// <summary>
|
|
/// This is called by the Doom Builder core when the plugin is being disposed.
|
|
/// </summary>
|
|
public virtual void Dispose()
|
|
{
|
|
// Not already disposed?
|
|
if(!isdisposed)
|
|
{
|
|
// Clean up
|
|
plugin = null;
|
|
|
|
// Done
|
|
isdisposed = true;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
/// <summary>
|
|
/// This finds the embedded resource with the specified name in the plugin and creates
|
|
/// a Stream from it. Returns null when the embedded resource cannot be found.
|
|
/// </summary>
|
|
/// <param name="resourcename">Name of the resource in the plugin.</param>
|
|
/// <returns>Returns a Stream of the embedded resource,
|
|
/// or null when the resource cannot be found.</returns>
|
|
public Stream GetResourceStream(string resourcename)
|
|
{
|
|
return plugin.GetResourceStream(resourcename);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Events
|
|
|
|
/// <summary>
|
|
/// This iscalled when the ceiling surface buffer is updated for a sector. The plugin can
|
|
/// modify the vertices to change how the surface is presented to the user.
|
|
/// </summary>
|
|
public virtual void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// This iscalled when the floor surface buffer is updated for a sector. The plugin can
|
|
/// modify the vertices to change how the surface is presented to the user.
|
|
/// </summary>
|
|
public virtual void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs before a map is opened.
|
|
/// </summary>
|
|
public virtual void OnMapOpenBegin()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs after a map is opened.
|
|
/// </summary>
|
|
public virtual void OnMapOpenEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs before a new map is created.
|
|
/// </summary>
|
|
public virtual void OnMapNewBegin()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs after a new map is created.
|
|
/// </summary>
|
|
public virtual void OnMapNewEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs before the MapSet is changed. This means that the active MapSet will be disposed and changed to a new one.
|
|
/// </summary>
|
|
public virtual void OnMapSetChangeBegin()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Occurs after the MapSet is changed.
|
|
/// </summary>
|
|
public virtual void OnMapSetChangeEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// This is called after the constructor to allow a plugin to initialize.
|
|
/// </summary>
|
|
public virtual void OnInitialize()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// This is called when the user chose to reload the resources.
|
|
/// </summary>
|
|
public virtual void OnReloadResources()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// This is called by the Doom Builder core when the editing mode changes.
|
|
/// Return false to abort the mode change.
|
|
/// </summary>
|
|
/// <param name="oldmode">The previous editing mode</param>
|
|
/// <param name="newmode">The new editing mode</param>
|
|
public virtual bool OnModeChange(EditMode oldmode, EditMode newmode)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user changes the program configuration (F5).
|
|
/// </summary>
|
|
public virtual void OnProgramReconfigure()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user changes the map settings (F2).
|
|
/// </summary>
|
|
public virtual void OnMapReconfigure()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user wants to copy selected geometry.
|
|
/// Return false to abort the copy operation.
|
|
/// The result parameter is false when the operation was already aborted by another plugin.
|
|
/// </summary>
|
|
public virtual bool OnCopyBegin(bool result)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user has copied geometry.
|
|
/// </summary>
|
|
public virtual void OnCopyEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user wants to paste geometry into the map.
|
|
/// Return false to abort the paste operation.
|
|
/// The result parameter is false when the operation was already aborted by another plugin.
|
|
/// </summary>
|
|
public virtual bool OnPasteBegin(bool result)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user pastes geometry into the map. The new geometry is created and marked before this method is called.
|
|
/// </summary>
|
|
public virtual void OnPasteEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user wants to undo the previous action.
|
|
/// Return false to abort the operation.
|
|
/// The result parameter is false when the operation was already aborted by another plugin.
|
|
/// </summary>
|
|
public virtual bool OnUndoBegin(bool result)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user has undone the previous action.
|
|
/// </summary>
|
|
public virtual void OnUndoEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user wants to redo the previously undone action.
|
|
/// Return false to abort the operation.
|
|
/// The result parameter is false when the operation was already aborted by another plugin.
|
|
/// </summary>
|
|
public virtual bool OnRedoBegin(bool result)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called by the Doom Builder core when the user has redone the action.
|
|
/// </summary>
|
|
public virtual void OnRedoEnd()
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when the user opens the Preferences dialog.
|
|
/// </summary>
|
|
public virtual void OnShowPreferences(PreferencesController controller)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Called when the user closes the Preferences dialog by either accepting the changes or cancelling.
|
|
/// </summary>
|
|
public virtual void OnClosePreferences(PreferencesController controller)
|
|
{
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|