mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-14 22:21:01 +00:00
67 lines
1.8 KiB
C#
67 lines
1.8 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using CodeImp.DoomBuilder.Windows;
|
|
using CodeImp.DoomBuilder.IO;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Editing;
|
|
using CodeImp.DoomBuilder.VisualModes;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.BuilderModes
|
|
{
|
|
internal interface IVisualEventReceiver
|
|
{
|
|
// The events that must be handled
|
|
void OnSelectBegin();
|
|
void OnSelectEnd();
|
|
void OnEditBegin();
|
|
void OnEditEnd();
|
|
void OnMouseMove(MouseEventArgs e);
|
|
void OnChangeTargetHeight(int amount);
|
|
void OnChangeTargetBrightness(int amount);
|
|
void OnChangeTextureOffset(int horizontal, int vertical);
|
|
void OnResetTextureOffset();
|
|
void OnSelectTexture();
|
|
void OnCopyTexture();
|
|
void OnPasteTexture();
|
|
void OnCopyTextureOffsets();
|
|
void OnPasteTextureOffsets();
|
|
void OnCopyProperties();
|
|
void OnPasteProperties();
|
|
void OnTextureAlign(bool alignx, bool aligny);
|
|
void OnTextureFloodfill();
|
|
void OnToggleUpperUnpegged();
|
|
void OnToggleLowerUnpegged();
|
|
void OnProcess(double deltatime);
|
|
|
|
// Other methods
|
|
string GetTextureName();
|
|
}
|
|
}
|