mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-14 22:21:01 +00:00
178e4db217
- added option to move floor/ceiling when aiming at sidedef in Visual Mode - added option to edit sector/thing properties immediately after creating a new one - fixed a bug in the ImageBrowserControl - Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors) - fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
155 lines
No EOL
5.7 KiB
C#
155 lines
No EOL
5.7 KiB
C#
namespace CodeImp.DoomBuilder.BuilderModes.Interface
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{
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partial class MakeDoorForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if(disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.doortexture = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.ceilingtexture = new CodeImp.DoomBuilder.Controls.FlatSelectorControl();
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this.floortexture = new CodeImp.DoomBuilder.Controls.FlatSelectorControl();
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this.label3 = new System.Windows.Forms.Label();
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this.cancel = new System.Windows.Forms.Button();
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this.apply = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// doortexture
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//
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this.doortexture.Location = new System.Drawing.Point(22, 34);
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this.doortexture.Name = "doortexture";
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this.doortexture.Required = false;
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this.doortexture.Size = new System.Drawing.Size(96, 115);
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this.doortexture.TabIndex = 0;
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this.doortexture.TextureName = "";
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//
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// label1
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//
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this.label1.Location = new System.Drawing.Point(22, 15);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(96, 21);
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this.label1.TabIndex = 1;
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this.label1.Text = "Door";
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this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// label2
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//
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this.label2.Location = new System.Drawing.Point(132, 15);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(99, 21);
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this.label2.TabIndex = 2;
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this.label2.Text = "Ceiling";
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this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// ceilingtexture
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//
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this.ceilingtexture.Location = new System.Drawing.Point(135, 34);
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this.ceilingtexture.Name = "ceilingtexture";
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this.ceilingtexture.Size = new System.Drawing.Size(96, 115);
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this.ceilingtexture.TabIndex = 3;
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this.ceilingtexture.TextureName = "";
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//
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// floortexture
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//
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this.floortexture.Location = new System.Drawing.Point(248, 34);
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this.floortexture.Name = "floortexture";
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this.floortexture.Size = new System.Drawing.Size(96, 115);
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this.floortexture.TabIndex = 5;
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this.floortexture.TextureName = "";
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//
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// label3
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//
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this.label3.Location = new System.Drawing.Point(245, 15);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(99, 21);
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this.label3.TabIndex = 4;
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this.label3.Text = "Floor";
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this.label3.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// cancel
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//
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this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.cancel.Location = new System.Drawing.Point(187, 180);
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this.cancel.Name = "cancel";
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this.cancel.Size = new System.Drawing.Size(112, 25);
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this.cancel.TabIndex = 15;
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this.cancel.Text = "Cancel";
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this.cancel.UseVisualStyleBackColor = true;
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this.cancel.Click += new System.EventHandler(this.cancel_Click);
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//
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// apply
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//
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this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.apply.Location = new System.Drawing.Point(69, 180);
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this.apply.Name = "apply";
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this.apply.Size = new System.Drawing.Size(112, 25);
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this.apply.TabIndex = 14;
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this.apply.Text = "OK";
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this.apply.UseVisualStyleBackColor = true;
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this.apply.Click += new System.EventHandler(this.apply_Click);
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//
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// MakeDoorForm
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//
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this.AcceptButton = this.apply;
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.CancelButton = this.cancel;
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this.ClientSize = new System.Drawing.Size(368, 219);
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this.Controls.Add(this.cancel);
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this.Controls.Add(this.apply);
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this.Controls.Add(this.floortexture);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.ceilingtexture);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.doortexture);
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this.Controls.Add(this.label1);
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this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "MakeDoorForm";
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this.Opacity = 0;
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this.ShowIcon = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Make Door";
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this.ResumeLayout(false);
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}
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#endregion
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl doortexture;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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private CodeImp.DoomBuilder.Controls.FlatSelectorControl ceilingtexture;
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private CodeImp.DoomBuilder.Controls.FlatSelectorControl floortexture;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.Button cancel;
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private System.Windows.Forms.Button apply;
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}
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} |