mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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351 lines
11 KiB
C#
351 lines
11 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Plugins;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class BuilderPlug : Plug
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Static instance
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private static BuilderPlug me;
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// Main objects
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private MenusForm menusform;
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private CurveLinedefsForm curvelinedefsform;
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private FindReplaceForm findreplaceform;
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private ErrorCheckForm errorcheckform;
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private PreferencesForm preferencesform;
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// Settings
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private int showvisualthings; // 0 = none, 1 = sprite only, 2 = sprite caged
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private bool usegravity;
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private int changeheightbysidedef; // 0 = nothing, 1 = change ceiling, 2 = change floor
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private bool editnewthing;
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private bool editnewsector;
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private string copiedtexture;
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private string copiedflat;
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private Point copiedoffsets;
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private SectorProperties copiedsectorprops;
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private SidedefProperties copiedsidedefprops;
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private ThingProperties copiedthingprops;
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#endregion
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#region ================== Properties
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public override string Name { get { return "Doom Builder"; } }
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public static BuilderPlug Me { get { return me; } }
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public MenusForm MenusForm { get { return menusform; } }
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public CurveLinedefsForm CurveLinedefsForm { get { return curvelinedefsform; } }
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public FindReplaceForm FindReplaceForm { get { return findreplaceform; } }
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public ErrorCheckForm ErrorCheckForm { get { return errorcheckform; } }
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public PreferencesForm PreferencesForm { get { return preferencesform; } }
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// Settings
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public int ShowVisualThings { get { return showvisualthings; } set { showvisualthings = value; } }
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public bool UseGravity { get { return usegravity; } set { usegravity = value; } }
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public int ChangeHeightBySidedef { get { return changeheightbysidedef; } }
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public bool EditNewThing { get { return editnewthing; } }
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public bool EditNewSector { get { return editnewsector; } }
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public string CopiedTexture { get { return copiedtexture; } set { copiedtexture = value; } }
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public string CopiedFlat { get { return copiedflat; } set { copiedflat = value; } }
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public Point CopiedOffsets { get { return copiedoffsets; } set { copiedoffsets = value; } }
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public SectorProperties CopiedSectorProps { get { return copiedsectorprops; } set { copiedsectorprops = value; } }
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public SidedefProperties CopiedSidedefProps { get { return copiedsidedefprops; } set { copiedsidedefprops = value; } }
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public ThingProperties CopiedThingProps { get { return copiedthingprops; } set { copiedthingprops = value; } }
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#endregion
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#region ================== Initialize / Dispose
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// When plugin is initialized
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public override void OnInitialize()
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{
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// Setup
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me = this;
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// Settings
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showvisualthings = 2;
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usegravity = false;
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changeheightbysidedef = General.Settings.ReadPluginSetting("changeheightbysidedef", 0);
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editnewthing = General.Settings.ReadPluginSetting("editnewthing", true);
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editnewsector = General.Settings.ReadPluginSetting("editnewsector", false);
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// Load menus form and register it
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menusform = new MenusForm();
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menusform.Register();
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// Load curve linedefs form
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curvelinedefsform = new CurveLinedefsForm();
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// Load find/replace form
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findreplaceform = new FindReplaceForm();
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// Load error checking form
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errorcheckform = new ErrorCheckForm();
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}
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// Disposer
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public override void Dispose()
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{
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// Not already disposed?
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if(!IsDisposed)
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{
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// Clean up
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menusform.Unregister();
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menusform.Dispose();
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menusform = null;
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curvelinedefsform.Dispose();
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curvelinedefsform = null;
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findreplaceform.Dispose();
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findreplaceform = null;
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errorcheckform.Dispose();
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errorcheckform = null;
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// Done
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me = null;
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base.Dispose();
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}
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}
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#endregion
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#region ================== Events
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// When floor surface geometry is created for classic modes
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public override void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
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{
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ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
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if((img != null) && img.IsImageLoaded)
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{
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// Make scalars
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float sw = 1.0f / img.ScaledWidth;
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float sh = 1.0f / img.ScaledHeight;
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// Make proper texture coordinates
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for(int i = 0; i < vertices.Length; i++)
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{
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vertices[i].u = vertices[i].u * sw;
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vertices[i].v = -vertices[i].v * sh;
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}
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}
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}
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// When ceiling surface geometry is created for classic modes
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public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
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{
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ImageData img = General.Map.Data.GetFlatImage(s.LongCeilTexture);
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if((img != null) && img.IsImageLoaded)
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{
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// Make scalars
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float sw = 1.0f / img.ScaledWidth;
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float sh = 1.0f / img.ScaledHeight;
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// Make proper texture coordinates
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for(int i = 0; i < vertices.Length; i++)
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{
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vertices[i].u = vertices[i].u * sw;
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vertices[i].v = -vertices[i].v * sh;
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}
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}
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}
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// When the editing mode changes
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public override bool OnModeChange(EditMode oldmode, EditMode newmode)
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{
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// Show the correct menu for the new mode
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menusform.ShowEditingModeMenu(newmode);
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return base.OnModeChange(oldmode, newmode);
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}
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// When the Preferences dialog is shown
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public override void OnShowPreferences(PreferencesController controller)
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{
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base.OnShowPreferences(controller);
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// Load preferences
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preferencesform = new PreferencesForm();
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preferencesform.Setup(controller);
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}
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// When the Preferences dialog is closed
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public override void OnClosePreferences(PreferencesController controller)
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{
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base.OnClosePreferences(controller);
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// Apply settings that could have been changed
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changeheightbysidedef = General.Settings.ReadPluginSetting("changeheightbysidedef", 0);
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editnewthing = General.Settings.ReadPluginSetting("editnewthing", true);
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editnewsector = General.Settings.ReadPluginSetting("editnewsector", false);
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// Unload preferences
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preferencesform.Dispose();
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preferencesform = null;
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}
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#endregion
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#region ================== Tools
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// This finds all class types that inherits from the given type
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public Type[] FindClasses(Type t)
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{
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List<Type> found = new List<Type>();
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Type[] types;
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// Get all exported types
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types = Assembly.GetExecutingAssembly().GetTypes();
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foreach(Type it in types)
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{
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// Compare types
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if(t.IsAssignableFrom(it)) found.Add(it);
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}
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// Return list
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return found.ToArray();
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}
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// This renders the associated sectors/linedefs with the indication color
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public void PlotAssociations(IRenderer2D renderer, Association asso)
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{
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// Tag must be above zero
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if(asso.tag <= 0) return;
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// Sectors?
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if(asso.type == UniversalType.SectorTag)
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{
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foreach(Sector s in General.Map.Map.Sectors)
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if(s.Tag == asso.tag) renderer.PlotSector(s, General.Colors.Indication);
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}
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// Linedefs?
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else if(asso.type == UniversalType.LinedefTag)
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{
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foreach(Linedef l in General.Map.Map.Linedefs)
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if(l.Tag == asso.tag) renderer.PlotLinedef(l, General.Colors.Indication);
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}
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}
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// This renders the associated things with the indication color
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public void RenderAssociations(IRenderer2D renderer, Association asso)
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{
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// Tag must be above zero
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if(asso.tag <= 0) return;
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// Things?
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if(asso.type == UniversalType.ThingTag)
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{
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foreach(Thing t in General.Map.Map.Things)
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if(t.Tag == asso.tag) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
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}
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}
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// This renders the associated sectors/linedefs with the indication color
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public void PlotReverseAssociations(IRenderer2D renderer, Association asso)
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{
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// Tag must be above zero
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if(asso.tag <= 0) return;
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// Doom style referencing to sectors?
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if(General.Map.Config.LineTagIndicatesSectors && (asso.type == UniversalType.SectorTag))
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{
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// Linedefs
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foreach(Linedef l in General.Map.Map.Linedefs)
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{
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// Any action on this line?
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if(l.Action > 0)
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{
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if(l.Tag == asso.tag) renderer.PlotLinedef(l, General.Colors.Indication);
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}
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}
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}
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else
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{
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// Linedefs
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foreach(Linedef l in General.Map.Map.Linedefs)
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{
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// Known action on this line?
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if((l.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(l.Action))
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{
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LinedefActionInfo action = General.Map.Config.LinedefActions[l.Action];
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if((action.Args[0].Type == (int)asso.type) && (l.Args[0] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
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if((action.Args[1].Type == (int)asso.type) && (l.Args[1] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
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if((action.Args[2].Type == (int)asso.type) && (l.Args[2] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
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if((action.Args[3].Type == (int)asso.type) && (l.Args[3] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
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if((action.Args[4].Type == (int)asso.type) && (l.Args[4] == asso.tag)) renderer.PlotLinedef(l, General.Colors.Indication);
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}
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}
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}
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}
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// This renders the associated things with the indication color
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public void RenderReverseAssociations(IRenderer2D renderer, Association asso)
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{
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// Tag must be above zero
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if(asso.tag <= 0) return;
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// Things
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foreach(Thing t in General.Map.Map.Things)
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{
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// Known action on this thing?
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if((t.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(t.Action))
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{
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LinedefActionInfo action = General.Map.Config.LinedefActions[t.Action];
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if((action.Args[0].Type == (int)asso.type) && (t.Args[0] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
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if((action.Args[1].Type == (int)asso.type) && (t.Args[1] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
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if((action.Args[2].Type == (int)asso.type) && (t.Args[2] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
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if((action.Args[3].Type == (int)asso.type) && (t.Args[3] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
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if((action.Args[4].Type == (int)asso.type) && (t.Args[4] == asso.tag)) renderer.RenderThing(t, General.Colors.Indication, 1.0f);
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}
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}
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}
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#endregion
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}
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}
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