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Actions.cfg
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Linedefs mode, UDMF: added "Apply 'lightfog' flag" action.
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2015-02-01 18:44:30 +00:00 |
AlignThings.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Angle.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
Blockmap.png
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.png
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GZDoom Builder 1.08:
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2012-06-19 13:12:28 +00:00 |
BrightnessGradient.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
CeilingAlign.png
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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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2012-11-27 21:12:20 +00:00 |
CeilsGradient.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ColorPick.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
Copy.png
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Map Analysis mode: errors can now be copied to clipboard.
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2014-09-12 12:19:58 +00:00 |
CopyProperties.png
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Added some missing things in ZDoom game configurations
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2010-08-15 13:45:43 +00:00 |
CurveLines.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Door.png
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According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
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2014-02-26 14:11:06 +00:00 |
DrawCurveMode.png
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Added Draw Curve mode.
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2013-04-08 13:28:04 +00:00 |
DrawEllipseMode.png
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GZDoom Builder 1.09a:
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2012-06-28 20:27:48 +00:00 |
DrawGeometryMode.png
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
DrawGridMode.png
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Added Draw Grid mode.
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2014-01-16 09:32:05 +00:00 |
DrawRectangleMode.png
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
FilterThings.png
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Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type.
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2014-05-06 11:03:52 +00:00 |
FindMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FlipSelectionH.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FlipSelectionV.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FloorAlign.png
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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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2012-11-27 21:12:20 +00:00 |
FloorsGradient.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Folder.png
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Woops, forgot to commit the icon!
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2015-01-06 12:46:48 +00:00 |
Gear.png
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Fixed button states for "Draw [stuff]" modes in the modes toolbar.
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2014-02-28 14:32:20 +00:00 |
HeightsMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Hide.png
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Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard.
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2014-09-12 14:58:00 +00:00 |
HideAll.png
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Map Analysis mode: results can now be hidden individually.
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2014-09-12 21:08:11 +00:00 |
Hints.cfg
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Visual mode, UDMF: renamed "Scale Texture Up/Down (X/Y)" actions to "Increase/Decrease Horizontal/Vertical Scale". These actions can now be used on things.
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2015-01-27 14:29:23 +00:00 |
LinesMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
List.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
List_Images.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
MapAnalysisMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
MoveThingsInSectors.png
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Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar.
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2014-07-18 15:11:37 +00:00 |
NewSector2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PasteProperties.png
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Added some missing things in ZDoom game configurations
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2010-08-15 13:45:43 +00:00 |
PastePropertiesOptions.png
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A quick fix to previous commit...
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2014-04-09 10:52:31 +00:00 |
Reset.png
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Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword.
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2014-12-10 08:21:15 +00:00 |
Save.png
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Map Analysis mode: errors can now be copied to clipboard.
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2014-09-12 12:19:58 +00:00 |
SectorsMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Selection3.png
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Added button in toolbar for Edit Selection mode.
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2011-12-04 10:34:10 +00:00 |
SelectTouching.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Show.png
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Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard.
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2014-09-12 14:58:00 +00:00 |
Show2.png
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Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard.
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2014-09-12 14:58:00 +00:00 |
Show3.png
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Map Analysis mode: multiple results can now be selected (and fixed) at once.
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2015-01-12 12:27:10 +00:00 |
Similar.png
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Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings.
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2014-05-08 09:24:32 +00:00 |
Text.png
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Added Find & Replace for Thing Angles
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2010-09-01 14:36:31 +00:00 |
TextureLock.png
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Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged.
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2013-04-11 09:27:16 +00:00 |
ThingPointAtCursor.png
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Added "Point Thing to cursor" action.
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2013-04-08 14:37:37 +00:00 |
ThingsMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
treeview.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
TriangulatorMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
VerticesMode.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ViewSelectionEffects.png
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Sectors mode: added "View Tags and Effects" button.
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2013-09-16 11:44:47 +00:00 |
ViewSelectionIndex.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
VisualModeGZ.png
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Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
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2012-11-27 21:12:20 +00:00 |