mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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dbcc57b7a6
Fixed, Script Editor: in some cases clicking on an error in the errors list didn't navigate to the error location. Fixed, Script Editor: in some cases incorrect error line number was shown. Fixed, Text lump parsers: fixed a crash when trying to get a filename from a quoted string with missing closing quote. Fixed, Text lump parsers: in several cases parsing errors were ignored by overlaying data structures. Fixed: in some cases Thing Filter thing flags were cleared when switching game configurations in the "Game Configurations" window. Changed, PK3 reader: loading of files with invalid path chars is now skipped instead of skipping loading of the whole resource. Also more helpful warning message is now displayed. Updated SharpCompress library to v.0.11.2.0.
17 lines
482 B
INI
17 lines
482 B
INI
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compilers
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{
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// This defines what files a compiler uses
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// The setting named "program" defines what .exe to run
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// The "interface" setting defines what interal interface to use for processing and error feedback
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// All others are the required files (the setting names do not matter)
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zandronum_acc
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{
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interface = "AccCompiler";
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program = "acc.exe";
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zcommon = "zcommon.acs";
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zdefs = "zdefs.acs";
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zspecial = "zspecial.acs";
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zwvars = "zwvars.acs";
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}
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}
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