UltimateZoneBuilder/Source/Core
2017-02-20 08:14:07 +02:00
..
Actions Merge anotak's optimizations - stage 1 2017-02-08 14:18:01 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config * Fixed a crash if setting an argument to the thing type ($Arg#Type = 14) on a decorate actor 2017-02-15 14:03:17 -05:00
Controls Fixed: check for mathing argument lists was doing god-knows-what. Should now be ok. 2017-02-20 07:30:00 +02:00
Data Internal: Oops: missing files 2017-02-10 12:32:35 +02:00
Editing Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General Fixed: 'forbidden' lumps are not supposed to count towards matching while detecting map type 2017-02-14 20:27:10 +02:00
Geometry Fixed: removed useless rounding to 1px in Draw Curve, Draw Ellipse, Draw Rectangle, Draw Grid tools; this performed incorrectly with grid sizes less than 1px 2017-02-12 18:35:11 +02:00
GZBuilder * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00
IO Fixed: old map format is now autodetected when saving a map over an existing one. Saving a map in different format shouldn't leave junk lumps anymore. 2017-02-14 15:25:16 +02:00
Map Internal: threw out a lot of unoptimized code in TraceSector. Now using Tools.FindPotentialSectorAt. 2017-02-20 08:14:07 +02:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties Internal: threw out a lot of unoptimized code in TraceSector. Now using Tools.FindPotentialSectorAt. 2017-02-20 08:14:07 +02:00
Rendering Fixed: additive-translucent geometry should not be lit 2017-02-09 16:49:58 +02:00
Resources Fixed: lights were not applied to translucent textures 2017-02-09 15:08:31 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Added: GLDEFS support for 'attenuate 1' keyword 2017-01-20 00:27:36 +02:00
Windows Fixed: preferences window size was off 2017-02-19 08:40:30 +02:00
ZDoom Supposedly fixed handling of multidimensional arrays in ZScript, as well as specifying array dimensions in the type 2017-02-11 17:47:07 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Added: action numbers in linedef action selection dialog; Fixed: improper usages of 'Window' white color in place of 'Control' gray color in dialogs. 2017-02-12 20:58:19 +02:00