UltimateZoneBuilder/Source/Core/VisualModes
2018-02-03 22:31:43 +02:00
..
IVisualPickable.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualBlockEntry.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualBlockMap.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualCamera.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualGeometry.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualPickResult.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualSector.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualThing.cs Did some maxcode refactoring about dynamic lights; added initial spotlight support (at least they are recognized as lights now) 2018-02-03 22:31:43 +02:00
VisualVertex.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00