mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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50b9765377
- Camera offsets in Visual Modes now changeable in Game Configurations (default is Doom's camera position) @ Some other stuff dealing with the new dockers I forgot what it's for.
198 lines
5.4 KiB
C#
198 lines
5.4 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Globalization;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Editing;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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[Designer(typeof(ButtonsNumericTextboxDesigner))]
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public partial class ButtonsNumericTextbox : UserControl
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{
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#region ================== Events
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public event EventHandler WhenTextChanged;
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public event EventHandler WhenButtonsClicked;
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public event EventHandler WhenEnterPressed;
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#endregion
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#region ================== Variables
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private bool ignorebuttonchange = false;
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private StepsList steps = null;
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private int stepsize = 1;
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#endregion
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#region ================== Properties
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public bool AllowDecimal { get { return textbox.AllowDecimal; } set { textbox.AllowDecimal = value; } }
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public bool AllowNegative { get { return textbox.AllowNegative; } set { textbox.AllowNegative = value; } }
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public bool AllowRelative { get { return textbox.AllowRelative; } set { textbox.AllowRelative = value; } }
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public int ButtonStep { get { return stepsize; } set { stepsize = value; } }
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public string Text { get { return textbox.Text; } set { textbox.Text = value; } }
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internal NumericTextbox Textbox { get { return textbox; } }
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public StepsList StepValues { get { return steps; } set { steps = value; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public ButtonsNumericTextbox()
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{
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InitializeComponent();
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buttons.Value = 0;
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textbox.MouseWheel += textbox_MouseWheel;
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}
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#endregion
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#region ================== Interface
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// Client size changes
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protected override void OnClientSizeChanged(EventArgs e)
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{
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base.OnClientSizeChanged(e);
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ClickableNumericTextbox_Resize(this, e);
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}
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// Layout changes
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private void ClickableNumericTextbox_Layout(object sender, LayoutEventArgs e)
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{
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ClickableNumericTextbox_Resize(sender, e);
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}
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// Control resizes
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private void ClickableNumericTextbox_Resize(object sender, EventArgs e)
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{
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buttons.Height = textbox.Height + 4;
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textbox.Width = ClientRectangle.Width - buttons.Width - 2;
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buttons.Left = textbox.Width + 2;
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this.Height = buttons.Height;
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}
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// Text in textbox changes
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private void textbox_TextChanged(object sender, EventArgs e)
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{
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if(WhenTextChanged != null) WhenTextChanged(sender, e);
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buttons.Enabled = !textbox.CheckIsRelative();
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}
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// Buttons changed
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private void buttons_ValueChanged(object sender, EventArgs e)
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{
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if(!ignorebuttonchange)
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{
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ignorebuttonchange = true;
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if(!textbox.CheckIsRelative())
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{
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if(steps != null)
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{
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if(buttons.Value < 0)
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textbox.Text = steps.GetNextHigher(textbox.GetResult(0)).ToString();
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else if(buttons.Value > 0)
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textbox.Text = steps.GetNextLower(textbox.GetResult(0)).ToString();
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}
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else if(textbox.AllowDecimal)
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{
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float newvalue = textbox.GetResultFloat(0.0f) - (float)(buttons.Value * stepsize);
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if((newvalue < 0.0f) && !textbox.AllowNegative) newvalue = 0.0f;
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textbox.Text = newvalue.ToString();
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}
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else
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{
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int newvalue = textbox.GetResult(0) - (buttons.Value * stepsize);
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if((newvalue < 0) && !textbox.AllowNegative) newvalue = 0;
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textbox.Text = newvalue.ToString();
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}
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}
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buttons.Value = 0;
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if(WhenButtonsClicked != null)
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WhenButtonsClicked(this, EventArgs.Empty);
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ignorebuttonchange = false;
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}
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}
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// Mouse wheel used
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private void textbox_MouseWheel(object sender, MouseEventArgs e)
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{
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if(steps != null)
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{
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if(e.Delta > 0)
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textbox.Text = steps.GetNextHigher(textbox.GetResult(0)).ToString();
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else if(e.Delta < 0)
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textbox.Text = steps.GetNextLower(textbox.GetResult(0)).ToString();
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}
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else
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{
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if(e.Delta < 0)
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buttons.Value += 1;
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else if(e.Delta > 0)
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buttons.Value -= 1;
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}
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}
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// Key pressed in textbox
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private void textbox_KeyDown(object sender, KeyEventArgs e)
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{
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// Enter key?
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if((e.KeyData == Keys.Enter) && (WhenEnterPressed != null))
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WhenEnterPressed(this, EventArgs.Empty);
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}
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#endregion
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#region ================== Methods
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// This checks if the number is relative
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public bool CheckIsRelative()
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{
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return textbox.CheckIsRelative();
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}
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// This determines the result value
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public int GetResult(int original)
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{
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return textbox.GetResult(original);
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}
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// This determines the result value
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public float GetResultFloat(float original)
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{
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return textbox.GetResultFloat(original);
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}
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#endregion
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}
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}
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