UltimateZoneBuilder/Source/Core/GZBuilder/md3
2015-06-21 21:35:28 +00:00
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GZModel.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ModelReader.cs MD3 reader: fixed a crash when trying to load a skin when skin names were used as a relative path in a model with several surfaces (and boy this description is much longer than the fix itself :) ). 2015-06-21 21:35:28 +00:00