UltimateZoneBuilder/Source/Map/MapElement.cs

94 lines
1.9 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Rendering;
using SlimDX.Direct3D9;
using System.Drawing;
#endregion
namespace CodeImp.DoomBuilder.Map
{
public abstract class MapElement : IDisposable
{
#region ================== Constants
#endregion
#region ================== Variables
// Univeral fields
private UniFields fields;
// Marking
protected bool marked;
// Disposing
protected bool isdisposed = false;
#endregion
#region ================== Properties
public UniFields Fields { get { return fields; } }
public bool Marked { get { return marked; } set { marked = value; } }
public bool IsDisposed { get { return isdisposed; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
internal MapElement()
{
// Initialize
fields = new UniFields();
}
// Disposer
public virtual void Dispose()
{
if(!isdisposed)
{
// Clean up
fields = null;
// Done
isdisposed = true;
}
}
#endregion
#region ================== Methods
// This copies properties to any other element
public void CopyPropertiesTo(MapElement element)
{
element.fields = new UniFields(this.fields);
}
#endregion
}
}