mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
55 lines
2.4 KiB
HTML
55 lines
2.4 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
|
|
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
|
|
<head>
|
|
<title>Template</title>
|
|
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
|
|
<link rel="stylesheet" type="text/css" href="../default.css" media="screen" title="Default" />
|
|
<style type="text/css">
|
|
<!--
|
|
.style2 {
|
|
color: #006600
|
|
}
|
|
-->
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
|
|
<param name="keyword" value="Template">
|
|
</object>
|
|
<div id="gz_title">
|
|
<h1>New settings in game configurations</h1>
|
|
</div>
|
|
<div id="contents">
|
|
<h2>General settings:</h2>
|
|
<p><b>basegame</b> - indicates which game the current configuration is based on. Used to load game-specific GLDEFS lumps (DOOMDEFS, HTICDEFS, HEXNDEFS or STRFDEFS)</br>
|
|
<b>Possible values:</b> 1 (DOOM), 2 (HERETIC), 3 (HEXEN) or 4 (STRIFE).<br>
|
|
<b>Example:</b> <span class="style2">basegame = 2;</span></p>
|
|
<br>
|
|
<h2>Thing and linedef definitions:</h2>
|
|
<p>Default values can be set in Thing and Linedef argument definitions.<br>
|
|
<b>Example:</b> <br>
|
|
<code>9038<br />
|
|
{<br />
|
|
title = "ColorSetter";<br />
|
|
arg0<br />
|
|
{<br />
|
|
title = "Red";<br />
|
|
<span class="style3">default = 255;</span><br />
|
|
}<br />
|
|
arg1<br />
|
|
{<br />
|
|
title = "Green";<br />
|
|
<span class="style3">default = 255;</span><br />
|
|
}<br />
|
|
arg2<br />
|
|
{<br />
|
|
title = "Blue";<br />
|
|
<span class="style3">default = 255;</span><br />
|
|
}<br />
|
|
arg3<br />
|
|
{<br />
|
|
title = "Desaturation";<br />
|
|
}<br />
|
|
}</code>
|
|
</div>
|
|
</body>
|