UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
biwa 957bec7f43
Autosave map functionality (#995)
Added autosaving of the current map. Autosaving happens in intervals when the map is changed. It will not overwrite the current map, but rather create new files, just like backups. Autosaving interval and number of files can be configured in the "Recovery" tab of the preferences. Autosaving can also be disabled there (not recommended). Autosaves will not have their nodes built for performance reason.
2023-12-15 22:49:28 +01:00
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BaseClassicMode.cs Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned 2020-06-13 00:24:24 +02:00
BlockMapMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BridgeMode.cs Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts 2020-05-22 22:30:32 +02:00
CeilingAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CurveLinedefsMode.cs Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse 2021-04-01 21:44:49 +02:00
DragGeometryMode.cs Drag Geometry Mode: floor and ceiling panning are now correctly preserved when dragging geometry. Fixes 648 2021-11-28 15:52:09 +01:00
DragLinedefsMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DragSectorsMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DragThingsMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DragVerticesMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DrawCurveMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawEllipseMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawGeometryMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawGridMode.cs Draw Grid Mode: fixed a problem where "continuous drawing" would redraw all previously drawn shapes each time a drawing was finished. Fixes #912 2023-06-19 20:27:26 +02:00
DrawRectangleMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
EditSelectionMode.cs Edit Selection Mode: Fix Ceiling/Floor transforms when pinned (#943) 2023-08-11 18:25:49 +02:00
ErrorCheckMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FindReplaceMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FlatAlignMode.cs Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed 2020-06-16 09:59:30 +02:00
FloorAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefsMode.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00
MakeSectorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorsMode.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00
ThingsMode.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00
TriangulatorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VerticesMode.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00