mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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6c1dbc0bf3
"Find Any Texture or Flat", "Find Sector Flat" and "Find Sidedef Texture" options now support "*" (match any number of characters) and "?" (match any single character) wildcards. "Find Any Texture or Flat" is now available any game configuration (previously it was disabled when "MixTexturesFlats" game configuration option was disabled, now only "Replace" functionality is disabled). "Find Thing Flags" and "Find Linedef Flags" can now replace flags. Added "Find Sidedef Flags" and "Find Sector Flags" search options.
113 lines
3.1 KiB
C#
113 lines
3.1 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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[FindReplace("Thing Angle", BrowseButton = true)]
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internal class FindThingAngle : BaseFindThing
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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#endregion
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#region ================== Properties
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public override Presentation RenderPresentation { get { return Presentation.Things; } }
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public override Image BrowseImage { get { return Properties.Resources.Angle; } }
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#endregion
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#region ================== Constructor / Destructor
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#endregion
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#region ================== Methods
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// This is called when the browse button is pressed
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public override string Browse(string initialvalue)
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{
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int initangle;
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int.TryParse(initialvalue, out initangle);
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return AngleForm.ShowDialog(Form.ActiveForm, initangle).ToString();
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}
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// This is called to perform a search (and replace)
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// Returns a list of items to show in the results list
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// replacewith is null when not replacing
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public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
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{
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List<FindReplaceObject> objs = new List<FindReplaceObject>();
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// Interpret the replacement
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int replaceangle = 0;
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if(replace)
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{
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// If it cannot be interpreted, set replacewith to null (not replacing at all)
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if(!int.TryParse(replacewith, out replaceangle)) replacewith = null;
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if(replacewith == null)
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{
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MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
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return objs.ToArray();
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}
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}
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// Interpret the number given
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int angle;
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if(int.TryParse(value, out angle))
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{
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// Where to search?
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ICollection<Thing> list = withinselection ? General.Map.Map.GetSelectedThings(true) : General.Map.Map.Things;
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// Go for all things
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foreach(Thing t in list)
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{
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// Match?
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if(Angle2D.RealToDoom(t.Angle) == angle)
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{
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// Replace
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if(replace) t.Rotate(Angle2D.DoomToReal(replaceangle));
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// Add to list
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ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
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objs.Add(new FindReplaceObject(t, "Thing " + t.Index + " (" + ti.Title + ")"));
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}
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}
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}
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return objs.ToArray();
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}
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#endregion
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}
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}
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