mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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cfc92d9075
Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area. Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode. Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list. |
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.. | ||
Actions | ||
Compilers | ||
Config | ||
Controls | ||
Data | ||
Editing | ||
General | ||
Geometry | ||
GZBuilder | ||
IO | ||
Map | ||
Plugins | ||
Properties | ||
Rendering | ||
Resources | ||
Types | ||
VisualModes | ||
Windows | ||
ZDoom | ||
app.manifest | ||
Builder.csproj |