UltimateZoneBuilder/Source/Map/SelectionType.cs
codeimp 67c6a343f7 - Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00

43 lines
964 B
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Rendering;
using SlimDX.Direct3D9;
using System.Drawing;
#endregion
namespace CodeImp.DoomBuilder.Map
{
[Flags]
public enum SelectionType
{
None = 0,
Vertices = 1,
Linedefs = 2,
Sectors = 4,
Things = 8,
All = 0x7FFFFFFF,
}
}