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ClipboardStreamReader.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
ClipboardStreamWriter.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
ClippedStream.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
Configuration.cs
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DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value.
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2015-05-31 21:11:21 +00:00 |
DeserializerStream.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
DirectoryFileEntry.cs
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Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
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2014-10-07 00:23:02 +00:00 |
DirectoryFilesList.cs
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
DoomColormapReader.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
DoomFlatReader.cs
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Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
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2014-10-12 21:59:16 +00:00 |
DoomMapSetIO.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
DoomPictureReader.cs
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Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
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2014-10-12 21:59:16 +00:00 |
FileImageReader.cs
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Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u.
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2015-07-13 11:20:02 +00:00 |
HexenMapSetIO.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
IImageReader.cs
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Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
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2014-10-12 21:59:16 +00:00 |
IMapSetIO.cs
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |
IReadWriteStream.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Lump.cs
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
MapSetIO.cs
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More code sanity changes (constructors of abstract classes should not be public or internal).
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2015-05-27 12:38:03 +00:00 |
SerializerStream.cs
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According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
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2014-02-26 14:11:06 +00:00 |
UniversalCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
UniversalEntry.cs
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
UniversalMapSetIO.cs
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Internal: removed GameConfiguration.MapLumpNames, instead GameConfiguration.MapLumps is now used.
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2014-11-11 11:47:10 +00:00 |
UniversalParser.cs
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Fixed, Game Configurations window: current configuration was not marked as changed when changing nodebuilders or engine test parameters.
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2015-05-26 21:08:12 +00:00 |
UniversalStreamReader.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
UniversalStreamWriter.cs
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UDMF: implemented 'moreids' handling. Currently this includes the core stuff, new TagsPicker control in Edit Sector/Linedef windows and updated Sector/Linedef Info panels.
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2015-07-27 21:35:42 +00:00 |
UnknownImageReader.cs
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Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
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2014-10-12 21:59:16 +00:00 |
WAD.cs
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Reverted r2025 changes, because performance improvement was not worth the trouble...
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2014-10-01 08:17:14 +00:00 |