mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
7c93fad714
Added drawing modes to Mode menu, so they are much easier to spot now. Warnings notify panel blinks much more noticeable when there are warnings. UDMF Controls plugin: 3D-floor surfaces can be edited now. Relative mode is now enabled by default. Scale control now works properly in relative mode. Angle control's angle indicator in now drawn properly when value is changed using numeric control.
976 lines
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43 KiB
XML
976 lines
No EOL
43 KiB
XML
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<Compile Include="Types\AngleDegreesHandler.cs" />
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<Compile Include="Types\AngleRadiansHandler.cs" />
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<Compile Include="Types\LinedefTagHandler.cs" />
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<Compile Include="Types\SectorTagHandler.cs" />
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<Compile Include="Types\ThingTagHandler.cs" />
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<Compile Include="VisualModes\IVisualPickable.cs" />
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<Compile Include="General\BinaryHeap.cs" />
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<Compile Include="Geometry\Plane.cs" />
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<Compile Include="Geometry\ProjectedFrustum2D.cs" />
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<Compile Include="IO\DeserializerStream.cs" />
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<Compile Include="IO\IReadWriteStream.cs" />
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<Compile Include="IO\SerializerStream.cs" />
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<Compile Include="Rendering\RenderPasses.cs" />
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<Compile Include="VisualModes\VisualBlockEntry.cs" />
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<Compile Include="VisualModes\VisualCamera.cs" />
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<Compile Include="VisualModes\VisualPickResult.cs" />
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<Compile Include="VisualModes\VisualThing.cs" />
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<Compile Include="Windows\AngleForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Windows\AngleForm.Designer.cs">
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<DependentUpon>AngleForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Windows\PreferencesController.cs" />
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<None Include="Resources\Script2.png" />
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<None Include="Resources\ScriptCompile.png" />
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<None Include="Resources\ScriptConstant.xpm" />
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<None Include="Resources\ScriptError.xpm" />
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<None Include="Resources\ScriptKeyword.xpm" />
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<None Include="Resources\ScriptPalette.png" />
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<None Include="Resources\SaveAll.png" />
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<None Include="Resources\SaveScript.png" />
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<None Include="Resources\OpenScript.png" />
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<None Include="Resources\NewScript.png" />
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<EmbeddedResource Include="Controls\ScriptEditorPanel.resx">
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<SubType>Designer</SubType>
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<DependentUpon>ScriptEditorPanel.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Lexers.cfg" />
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<None Include="Resources\ViewBrightness.png" />
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<None Include="Resources\ViewTextureCeiling.png" />
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<None Include="Resources\ViewTextureFloor.png" />
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<None Include="Resources\ViewNormal.png" />
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<None Include="Resources\KnownTextureSet.png" />
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<EmbeddedResource Include="Controls\ScriptEditorControl.resx">
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<SubType>Designer</SubType>
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<DependentUpon>ScriptEditorControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\Hourglass3D.png" />
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<None Include="Resources\Failed.png" />
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<None Include="Resources\Grid2_arrowup.png" />
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<None Include="Resources\Zoom_arrowup.png" />
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<None Include="Resources\Paste.png" />
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<None Include="Resources\Test.png" />
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<None Include="Resources\Warning.png" />
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<None Include="Resources\WarningOff.png" />
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<None Include="Resources\SlimDX_small.png" />
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<None Include="Resources\Splash3_trans.png" />
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<None Include="Resources\Splash3_small.png" />
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<EmbeddedResource Include="Resources\UDMF.cfg" />
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<EmbeddedResource Include="Controls\AngleControl.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>AngleControl.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Controls\ArgumentBox.resx">
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<SubType>Designer</SubType>
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|
<DependentUpon>ArgumentBox.cs</DependentUpon>
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|
</EmbeddedResource>
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<EmbeddedResource Include="Controls\ButtonsNumericTextbox.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ButtonsNumericTextbox.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\AngleForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>AngleForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\BitFlagsForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>BitFlagsForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\CustomFieldsForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>CustomFieldsForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\ErrorsForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ErrorsForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\PasteOptionsForm.resx">
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|
<DependentUpon>PasteOptionsForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\ScriptEditorForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ScriptEditorForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\ScriptFindReplaceForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ScriptFindReplaceForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\TextEditForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>TextEditForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\TextureSetForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>TextureSetForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\ThingBrowserForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ThingBrowserForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\ThingEditForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ThingEditForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Windows\ThingsFiltersForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>ThingsFiltersForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
<EmbeddedResource Include="Resources\Font.png" />
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|
<EmbeddedResource Include="Resources\Thing2D_3.png" />
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<EmbeddedResource Include="Resources\Thing2D_2.png" />
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<EmbeddedResource Include="Resources\White.png" />
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<EmbeddedResource Include="Resources\Font.cfg" />
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<EmbeddedResource Include="Windows\VertexEditForm.resx">
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|
<SubType>Designer</SubType>
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|
<DependentUpon>VertexEditForm.cs</DependentUpon>
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|
</EmbeddedResource>
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|
</ItemGroup>
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|
<PropertyGroup>
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|
<PreBuildEvent>
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|
</PreBuildEvent>
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|
<PostBuildEvent>
|
|
</PostBuildEvent>
|
|
</PropertyGroup>
|
|
</Project> |