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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Changed, Draw Lines and Draw Curve modes: "Auto-finish drawing" option now works regardless of "Continuous drawing" option (previously it worked only when the latter was enabled). Changed: position and size of the "Errors and Warnings" window is now stored while the editor is running. Internal: rewritten parts of long texture names support code. It now involves much less special handling. Updated ZDoom_DECORATE.cfg (A_QuakeEx, A_CheckBlock). Updated ZDoom_ACS.cfg (QuakeEx). Updated ZDoom ACC (QuakeEx). |
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.. | ||
BaseClassicMode.cs | ||
BlockMapMode.cs | ||
BridgeMode.cs | ||
CeilingAlignMode.cs | ||
CurveLinedefsMode.cs | ||
DragGeometryMode.cs | ||
DragLinedefsMode.cs | ||
DragSectorsMode.cs | ||
DragThingsMode.cs | ||
DragVerticesMode.cs | ||
DrawCurveMode.cs | ||
DrawEllipseMode.cs | ||
DrawGeometryMode.cs | ||
DrawGridMode.cs | ||
DrawRectangleMode.cs | ||
EditSelectionMode.cs | ||
ErrorCheckMode.cs | ||
FindReplaceMode.cs | ||
FlatAlignMode.cs | ||
FloorAlignMode.cs | ||
LinedefsMode.cs | ||
MakeSectorMode.cs | ||
SectorsMode.cs | ||
ThingsMode.cs | ||
TriangulatorMode.cs | ||
VerticesMode.cs |