UltimateZoneBuilder/Source/ZDoom
2009-02-25 13:28:31 +00:00
..
ActorStructure.cs Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor) 2009-02-25 13:28:31 +00:00
DecorateParser.cs - Added simple, unfinished implementation of TEXTURES support 2009-02-12 21:34:11 +00:00
PatchStructure.cs Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
StateStructure.cs @Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing. 2009-02-12 18:00:15 +00:00
TexturesParser.cs - Added simple, unfinished implementation of TEXTURES support 2009-02-12 21:34:11 +00:00
TextureStructure.cs Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
ZDTextParser.cs @Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class 2009-02-12 19:08:01 +00:00