UltimateZoneBuilder/Build/Compilers/bsp-w32.cfg

41 lines
1.2 KiB
INI

compilers
{
// This defines what files a compiler uses
// The setting named "program" defines what .exe to run
bspw32
{
// Don't ask me why, but running the exe directly doesn't seem to work.
// It seems like it ignores the parameters. Using a batch file seems to 'fix' this.
interface = "NodesCompiler";
program = "bsp-w32.bat";
executable = "bsp-w32.exe";
}
}
// Below are configurations for this nodebuilder. If you want to make your own configurations,
// it is recommended to do so in your own file as this file will be updated each release.
// NOTE: Nodebuilder configuration key names defined here must be unique for all nodebuilders!
// Recommend to start the key name with the name of the compiler, followed by underscore and a specific name.
// The "compiler" setting must refer to an existing compiler (such as defined above), but it
// does not have to be a compiler defined in the same configuration file.
nodebuilders
{
bspw32_normal
{
title = "BSP-W32 - Normal";
compiler = "bspw32";
parameters = "%FI -o %FO";
}
bspw32_fast
{
title = "BSP-W32 - Fast (no reject)";
compiler = "bspw32";
parameters = "-noreject %FI -o %FO";
}
}