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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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134 lines
3.2 KiB
C#
134 lines
3.2 KiB
C#
using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Types;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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namespace CodeImp.DoomBuilder.ZDoom
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{
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public sealed class LuaMobjStructure : ActorStructure
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{
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#region ================== Lua Actor Structure parsing
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internal LuaMobjStructure(ZDTextParser zdparser, string objname, int editnum)
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{
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classname = string.Empty;
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LuaParser parser = (LuaParser)zdparser;
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bool done = false; //mxd
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General.WriteLogLine(objname);
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if (string.IsNullOrEmpty(objname) && editnum == 0)
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{
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parser.ReportError("Lua object structure has no object name or map thing number");
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return;
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}
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else
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props["$title"] = new List<string> { objname };
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if (editnum > 0)
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{
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Dictionary<int, ThingTypeInfo> thingtypes = General.Map.Config.GetThingTypes();
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thingtypes.TryGetValue(editnum, out ThingTypeInfo ti);
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if (ti != null)
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{
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doomednum = editnum;
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props["category"] = new List<string>() { ti.Category.Title };
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}
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}
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// Now parse the contents of actor structure
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while (parser.SkipWhitespace(true))
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{
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string token = parser.ReadToken();
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token = token.ToLowerInvariant();
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switch (token)
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{
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case "}":
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case "$}":
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// Actor scope ends here, break out of this parse loop
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done = true;
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break;
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// Property
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default:
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//General.WriteLogLine(token);
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// Property begins with $? Then the whole line is a single value
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if (token.Contains("$"))
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{
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switch (token)
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{
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case "$wallsprite":
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case "$flatsprite":
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case "$spawnceiling":
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flags[token.Substring(1)] = true;
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parser.ReadLine();
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break;
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case "$name":
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token = "$title";
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goto default;
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default:
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props[token] = new List<string> { parser.SkipWhitespace(false) ? parser.ReadLine() : "" };
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break;
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}
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}
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else
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{
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string tokenname = token;
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parser.SkipWhitespace(true);
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token = parser.ReadToken();
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if (token != "=")
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{
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parser.ReportError("Invalid Lua object parameter definition, missing =");
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return;
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}
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parser.SkipWhitespace(true);
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token = parser.ReadToken();
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if (!token.EndsWith(","))
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{
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done = true;
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}
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List<string> values = new List<string>() { token.TrimEnd(new char[] { ',' }) };
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//mxd. Translate scale to xscale and yscale
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switch (tokenname)
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{
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case "scale":
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props["xscale"] = values;
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props["yscale"] = values;
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break;
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case "doomednum":
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doomednum = (editnum > 0) ? editnum : int.Parse(values[0]);
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goto default;
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case "height":
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case "radius":
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props[tokenname] = new List<string>() { ReadFracunit(values[0], parser) };
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break;
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default:
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props[tokenname] = values;
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break;
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}
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}
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break;
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}
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if (done) break; //mxd
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}
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// parsing done, process thing arguments
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ParseCustomArguments();
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}
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#endregion
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}
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}
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