UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED bb68e1fe43 Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side.
Added, Fit Textures action: the action now takes 3d floor's control side texture offsets into account when used on 3d floor sides.
Updated ZDoom ACC.
2015-03-10 18:49:29 +00:00
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ClassicModes Preferences -> Interface: added "Select texture group when opening image browsers" option. When enabled, the group current texture belongs to will be selected when opening image browsers (DB2 behavior). When disabled, "All" texture group will be selected. 2015-03-06 19:12:12 +00:00
ErrorChecks Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
FindReplace Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
General Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side. 2015-03-10 18:49:29 +00:00
Interface Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side. 2015-03-10 18:49:29 +00:00
IO Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Properties Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Resources Linedefs mode, UDMF: added "Apply 'lightfog' flag" action. 2015-02-01 18:44:30 +00:00
VisualModes Fixed, Fit Textures action: fixed a crash when trying to use the action on a 3d floor side. 2015-03-10 18:49:29 +00:00
BuilderModes.csproj Fixed: flats and textures defined in TEXTURES should override regular ones (adding long texture names support broke this). 2015-01-23 21:51:11 +00:00