UltimateZoneBuilder/Build/Scripting
MaxED f98fb4ed8c Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum.
Statistics control: things count was not updated when adding or deleting things.
Map Analysis mode: "Check texture alignment" is now disabled by default.
Updated Inno Setup script and images.
Added DirectX web installer to Builder\Setup.
Updated MakeRelease.bat.
Updated ZDoom_DECORATE.cfg.
2015-01-10 11:45:25 +00:00
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BCS.cfg Updated ZDoom_ACS.cfg and BCC.cfg: more info is now shown in helper popups for all ACS functions (not Action specials). Also, 3 functions (namely SpawnDecal, GetActorPowerupTics and CheckFont) were missing form these configs. 2014-07-15 08:22:45 +00:00
Dehacked.cfg @ Changed a mistake in the comments 2009-03-08 11:09:36 +00:00
Doomsday_DED.cfg Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GZDoom_MODELDEF.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Hexen_ACS.cfg Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Legacy_FS.cfg Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text) 2009-02-14 08:18:17 +00:00
Zandronum_ACS.cfg Updated Zandronum compiler 2014-07-17 09:01:56 +00:00
ZDoom_ACS.cfg Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
ZDoom_DECORATE.cfg Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum. 2015-01-10 11:45:25 +00:00
ZDoom_USDF.cfg ZDoom USDF can now be edited as plain text in the script editor. 2010-08-23 19:55:33 +00:00