UltimateZoneBuilder/Source/Data
2009-01-11 10:28:22 +00:00
..
DataLocation.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataLocationList.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataManager.cs added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
DataReader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DirectoryReader.cs fixed crash on missing PK3 structured subdirectories when loading data resources from a directory 2009-01-11 10:28:22 +00:00
FileImage.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
FlatImage.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
ImageData.cs several fixes 2009-01-03 22:18:59 +00:00
ImageDataFormat.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
ImageLoadState.cs - change a lot in the resources system 2008-09-28 21:20:56 +00:00
NullImage.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
PatchNames.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PK3FileImage.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
PK3Reader.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
PK3StructuredReader.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
Playpal.cs fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
PreviewManager.cs - disabled atlas system for texture previews (appeared to be slower than separate images) 2008-10-01 18:19:53 +00:00
ResourceImage.cs - added feature to display an image from file on the background along with ability to scale it 2008-10-15 19:14:32 +00:00
SimpleTextureImage.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
SpriteImage.cs working on visual mode 2008-12-10 16:00:34 +00:00
TextureImage.cs generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
TexturePatch.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
WADReader.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00