UltimateZoneBuilder/Build/Configurations/Includes/Zandronum_common.cfg
MaxED 592887a086 Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well.
Configurations: all 64 game configuration are now available by default.
Game Configurations window: game configurations can now be disabled. This setting is mostly cosmetic. When a game configuration is disabled, it won't be shown in "game configuration" dropdowns in New\Open Map Options and Map Options windows. If a map's .dbs file specifies a disabled configuration, it will be picked as a map configuration anyway.
Linedefs mode: vertex insert preview logic used Highlight range instead of Stitch range (which is used when draw mode engages).
Visual mode: double-sided middle textures were not selected when using "Select" action with "with same texture" modifier.
Textures: some optimizations in patch blending code.
ZDoom ACS script configuration: added definitions for StrLeft, StrMid and StrRight functions.
2014-02-18 14:04:14 +00:00

3026 lines
56 KiB
INI

// New things available in all games
zandronum
{
//dynamic lights
include("GZDoom_things.cfg", "gzdoom_lights")
// Team player starts
players
{
color = 10; // Light Green
arrow = 1;
title = "Player Starts";
width = 16;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5080
{
title = "Player Blue start (team start)";
sprite = "PLAYE2E8";
}
5081
{
title = "Player Red start (team start)";
sprite = "PLAYF2F8";
}
5082
{
title = "Player Temporary start (team start)";
sprite = "PLAYF1";
}
}
flags
{
color = 13; // Light Magenta
arrow = 0;
title = "Flags";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5067 = "Skull Return Zone";
5068 = "Spring Pad Zone";
5130
{
title = "Blue flag";
sprite = "BFLAA0";
}
5131
{
title = "Red flag";
sprite = "RFLAA0";
}
5132
{
title = "White flag";
sprite = "WFLAA0";
}
5133
{
title = "Green flag";
sprite = "GFLAA0";
}
5134
{
title = "Gold flag";
sprite = "YFLAA0";
}
}
// This one is from Zandronum_data.pk3, not Zandronum.pk3...
bridges
{
color = 8; // Grey
arrow = 0;
title = "Bridges";
width = 16;
sort = 1;
height = 1;
hangs = 0;
blocking = 0;
error = 1;
1337
{
title = "Cargo Bridge";
width = 64;
height = 16;
}
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5009
{
title = "Floating skull rock (bobs)";
sprite = "FSKUA0";
}
}
monsters
{
color = 12; // Light Red
arrow = 1;
title = "Monsters";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
// MBF stuff that's not in Zandronum yet
888 = NULL; // MBF helper dog
}
}
// New things available in Doom, Heretic, Hexen and Strife but not Chex Quest
doomheretichexenstrife
{
flags
{
color = 13; // Light Magenta
arrow = 0;
title = "Flags";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5025 = "Red skull";
5026 = "Blue skull";
}
}
// New things available in Doom, Heretic and Hexen; but not in Chex or Strife
doomheretichexen
{
// New powerups
powerups
{
color = 9; // Light Blue
arrow = 0;
title = "Powerups";
width = 20;
sort = 1;
height = 40;
hangs = 0;
blocking = 0;
5030
{
title = "Turbosphere";
sprite = "TURBA0";
height = 45;
}
5032
{
title = "Time freeze sphere";
sprite = "TIMEA0";
height = 45;
}
5035
{
title = "Invisibility sphere";
sprite = "INVSA0";
height = 45;
}
5036
{
title = "Doomsphere";
sprite = "DOOMA0";
height = 45;
}
5037
{
title = "Guardsphere";
sprite = "GARDA0";
height = 45;
}
6000
{
title = "Hellstone";
sprite = "PPOSA0";
height = 45;
}
6001
{
title = "Terminator Sphere";
sprite = "ARNOA0";
height = 45;
}
}
// Zandronum runes
runes
{
color = 9; // Light Blue
arrow = 0;
title = "Runes";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5100
{
title = "Strength";
sprite = "STRRA0";
}
5101
{
title = "Rage";
sprite = "RAGRA0";
}
5102
{
title = "Drain";
sprite = "DRARA0";
}
5103
{
title = "Spread";
sprite = "SPRRA0";
}
5104
{
title = "Resistance";
sprite = "RESRA0";
}
5105
{
title = "Regeneration";
sprite = "REGRA0";
}
5106
{
title = "Prosperity";
sprite = "PRSRA0";
}
5107
{
title = "Reflection";
sprite = "REFRA0";
}
5108
{
title = "High Jumper";
sprite = "HIJRA0";
}
5109
{
title = "Haste";
sprite = "HASRA0";
}
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5120
{
title = "Impaling Spike";
sprite = "POL7A0";
}
5121
{
title = "Impaled Chaingunner Head";
sprite = "POL8A0";
}
5122
{
title = "Impaled ZombieMan Head";
sprite = "POL9A0";
}
5051
{
title = "Short Grey Pillar";
sprite = "COL8A0";
}
5052
{
title = "Tall Grey Pillar";
sprite = "COL7A0";
}
5053
{
title = "Grey Pillar with Pumping Heart";
sprite = "COL9A0";
}
5054
{
title = "Tall Gothic Pillar";
sprite = "GCOLA0";
}
5055
{
title = "Revenant Hand";
sprite = "SGRBA0";
}
5056
{
title = "Imp's Head";
sprite = "IHEDA1";
}
5059
{
title = "Evil Eye (Red)";
sprite = "CEYRA0";
}
5060
{
title = "Evil Eye (Blue)";
sprite = "CEYBA0";
}
}
decoration
{
color = 4; // Red
arrow = 0;
title = "Decoration";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 0;
5058
{
title = "NEEDS MOAR IMPSE";
sprite = "IMPSA0";
}
5070
{
title = "Dead cyberdemon";
sprite = "CYBRP0";
}
5110
{
title = "Imp Statue";
sprite = "STA1A1";
width = 20;
height = 56;
}
5111
{
title = "Demon Statue";
sprite = "STA2A1";
width = 30;
height = 56;
}
5112
{
title = "Arch-Vile Statue";
width = 20;
sprite = "STA3A1";
height = 56;
}
5113
{
title = "Baron of Hell Statue";
sprite = "STA4A1";
width = 24;
height = 64;
}
5114
{
title = "Cyberdemon Statue";
sprite = "STA5A1";
width = 40;
height = 110;
}
5115
{
title = "Massmouth Statue";
width = 20;
sprite = "STA6A1";
height = 56;
}
5320
{
title = "Impaling Spike (doomguy head)";
sprite = "POLAA0";
width = 16;
height = 56;
}
5321
{
title = "Impaling Spike (3 doomguy heads)";
sprite = "POLBA0";
width = 16;
height = 64;
}
5322
{
title = "Impaling Spike (3 doomguy heads, short)";
sprite = "POLCA0";
width = 16;
height = 45;
}
5323
{
title = "Impaling Spike (doomguy torso, one arm)";
sprite = "POLDA0";
width = 16;
height = 54;
}
5324
{
title = "Impaling Spike (doomguy torso, two arms)";
sprite = "POLEA0";
width = 16;
height = 54;
}
5325
{
title = "Impaling Spike (doomguy skewered, twitching)";
sprite = "POLFA0";
width = 16;
height = 64;
}
5326
{
title = "Impaling Spike (doomguy skewered, long arm)";
sprite = "POLGA0";
width = 16;
height = 64;
}
5327
{
title = "Impaling Spike (doomguy skewered, short arm)";
sprite = "POLHA0";
width = 16;
height = 64;
}
5328
{
title = "Pool of Blood with Marine Helmet";
sprite = "GIB1A0";
width = 16;
height = 64;
}
}
lights
{
color = 11; // Light Cyan
arrow = 0;
title = "Light sources";
width = 16;
sort = 1;
height = 16;
hangs = 0;
blocking = 1;
5150
{
title = "Tall white firestick";
sprite = "TWHIA0";
}
5151
{
title = "Short white firestick";
sprite = "SMWTA0";
}
5152
{
title = "Tall yellow firestick";
sprite = "TYELA0";
}
5153
{
title = "Short yellow firestick";
sprite = "SMYTA0";
}
5154
{
title = "Tall techno floor lamp (Red)";
sprite = "TLP3A0";
}
5155
{
title = "Short techno floor lamp (Red)";
sprite = "TLP4A0";
}
5156
{
title = "Candle (Red)";
sprite = "CANRA0";
blocking = 0;
}
5157
{
title = "Candle (Blue)";
sprite = "CANBA0";
blocking = 0;
}
5158
{
title = "Floor lamp (Red)";
sprite = "RCOLA0";
}
5159
{
title = "Floor lamp (Blue)";
sprite = "BCOLA0";
}
}
scorepillars
{
color = 3; // Cyan
arrow = 0;
title = "Score pillars";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5020
{
title = "Hell Pillar";
sprite = "HLSPA0";
}
}
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
}
invrunes
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Rune Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5248
{
title = "Strength Spawner";
sprite = "STRRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5249
{
title = "Rage Spawner";
sprite = "RAGRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5250
{
title = "Drain Spawner";
sprite = "DRARA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5251
{
title = "Spread Spawner";
sprite = "SPRRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5252
{
title = "Resistance Spawner";
sprite = "RESRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5253
{
title = "Regeneration Spawner";
sprite = "REGRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5254
{
title = "Prosperity Spawner";
sprite = "PRSRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5255
{
title = "Reflection Spawner";
sprite = "REFRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5256
{
title = "Haste Spawner";
sprite = "HIJRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5257
{
title = "High jump Spawner";
sprite = "HIJRA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Doom
doom
{
// New monsters
monsters
{
color = 12; // Light Red
arrow = 1;
title = "Monsters";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5004
{
title = "Blood Demon";
width = 30;
sprite = "SRG2A2A8";
}
5003
{
title = "Dark Imp";
sprite = "DIMPA2A8";
}
5005
{
title = "Super Shotgunner";
sprite = "GPOSA2A8";
}
5006
{
title = "Cacolantern";
width = 31;
sprite = "HED2A2A8";
}
5007
{
title = "Hectebus";
width = 48;
sprite = "HECTC2C8";
}
5015
{
title = "Abaddon";
width = 31;
sprite = "HED3A2A8";
}
5008
{
title = "Belphegor";
width = 24;
sprite = "BOS3A2A8";
}
// MBF stuff that's not in Zandronum yet
9037 = NULL; // Beta lost soul
}
// New weapons
// The pistol pickup is already in ZDoom
weapons
{
color = 14; // Yellow
arrow = 0;
title = "Weapons";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5014
{
title = "Minigun";
sprite = "MNGNA0";
}
5011
{
title = "Grenade launcher";
sprite = "GLAUA0";
}
5012
{
title = "Railgun";
sprite = "RAILA0";
}
5013
{
title = "BFG10000";
sprite = "BFG2A0";
}
}
// New health and armor items
health
{
color = 1; // Blue
arrow = 0;
title = "Health and Armor";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5091
{
title = "Max. armor bonus";
sprite = "BON4A0";
}
5090
{
title = "Max. health bonus";
sprite = "BON3A0";
}
5040
{
title = "Red armor";
sprite = "ARM3A0";
}
}
// New powerups
powerups
{
color = 9; // Light Blue
arrow = 0;
title = "Powerups";
width = 20;
sort = 1;
height = 40;
hangs = 0;
blocking = 0;
5039
{
title = "Random powerup";
sprite = "DOOMA0";
height = 45;
}
// MBF stuff that's not in Zandronum yet
2016 = NULL; // Beta evil sceptre
2017 = NULL; // Beta unholy bible
}
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5057
{
title = "Hissy";
sprite = "HISYA1";
}
}
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5205
{
title = "Imp Spawner";
sprite = "TROOA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5206
{
title = "Dark Imp Spawner";
sprite = "DIMPA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5207
{
title = "Demon Spawner";
width = 30;
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5208
{
title = "Spectre Spawner";
width = 30;
sprite = "SARGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5209
{
title = "Blood Demon Spawner";
width = 30;
sprite = "SRG2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5210
{
title = "Former Human Spawner";
sprite = "POSSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5211
{
title = "Former Sergeant Spawner";
sprite = "SPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5212
{
title = "Chaingunner Spawner";
sprite = "CPOSA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5213
{
title = "Super Shotgunner Spawner";
sprite = "GPOSA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5214
{
title = "Cacodemon Spawner";
width = 31;
sprite = "HEADA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5215
{
title = "Cacolantern Spawner";
width = 31;
sprite = "HED2A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5216
{
title = "Abaddon Spawner";
width = 31;
sprite = "HED3A2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5217
{
title = "Revenant Spawner";
sprite = "SKELA2D8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5218
{
title = "Mancubus Spawner";
width = 48;
sprite = "FATTC2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5219
{
title = "Hectebus Spawner";
width = 48;
sprite = "HECTC2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5220
{
title = "Arachnotron Spawner";
width = 64;
sprite = "BSPIA2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5221
{
title = "Hell Knight Spawner";
width = 24;
sprite = "BOS2A2C8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5222
{
title = "Baron of Hell Spawner";
width = 24;
sprite = "BOSSA2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5223
{
title = "Belphegor Spawner";
width = 24;
sprite = "BOS3A2A8";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5224
{
title = "Lost Soul Spawner";
width = 16;
sprite = "SKULA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5225
{
title = "Pain Elemental Spawner";
width = 31;
sprite = "PAINA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5226
{
title = "Cyberdemon Spawner";
width = 40;
sprite = "CYBRA2";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5227
{
title = "Spider Mastermind Spawner";
width = 128;
sprite = "SPIDA2A8";
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5228
{
title = "Arch-Vile Spawner";
sprite = "VILEA2D8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5280
{
title = "Wolfenstein SS Spawner";
sprite = "SSWVA2";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5267
{
title = "Chainsaw Spawner";
sprite = "CSAWA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5268
{
title = "Shotgun Spawner";
sprite = "SHOTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5269
{
title = "Super Shotgun Spawner";
sprite = "SGN2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5270
{
title = "Chaingun Spawner";
sprite = "MGUNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5271
{
title = "Minigun Spawner";
sprite = "MNGNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5272
{
title = "Rocket Launcher Spawner";
sprite = "LAUNA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5273
{
title = "Grenade Launcher Spawner";
sprite = "GLAUA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5274
{
title = "Plasma Gun Spawner";
sprite = "PLASA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5275
{
title = "Railgun Spawner";
sprite = "RAILA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5276
{
title = "BFG9000 Spawner";
sprite = "BFUGA0";
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5277
{
title = "BFG10000 Spawner";
sprite = "BFG2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5258
{
title = "Ammo Clip Spawner";
sprite = "CLIPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5259
{
title = "Shotgun Shells Spawner";
sprite = "SHELA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5260
{
title = "Rocket Spawner";
sprite = "ROCKA0";
height = "25";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5261
{
title = "Cell Charge Spawner";
sprite = "CELLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5262
{
title = "Box of Ammo Spawner";
sprite = "AMMOA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5263
{
title = "Box of Shells Spawner";
sprite = "SBOXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5264
{
title = "Box of Rockets Spawner";
width = 30;
sprite = "BROKA0";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5265
{
title = "Cell Charge Pack Spawner";
sprite = "CELPA0";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5281
{
title = "Backpack Spawner";
sprite = "BPAKA0";
height = "25";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5229
{
title = "Stimpack Spawner";
sprite = "STIMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5230
{
title = "Medkit Spawner";
sprite = "MEDIA0";
height = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5231
{
title = "Health Bonus Spawner";
sprite = "BON1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5232
{
title = "Armor Bonus Spawner";
sprite = "BON2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5233
{
title = "Max. Health Bonus Spawner";
sprite = "BON3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5234
{
title = "Max. Armor Bonus Spawner";
sprite = "BON4A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5235
{
title = "Green Armor Spawner";
sprite = "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5236
{
title = "Blue Armor Spawner";
sprite = "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5237
{
title = "Red Armor Spawner";
sprite = "ARM3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5238
{
title = "Doomsphere Spawner";
sprite = "DOOMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5239
{
title = "Guardsphere Spawner";
sprite = "GARDA0";
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5240
{
title = "Invisibility Spawner";
sprite = "INVSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5241
{
title = "Partial Invisibility Spawner";
sprite = "PINSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5242
{
title = "Invulnerability Spawner";
sprite = "PINVA0";
height = 30;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5243
{
title = "Megasphere Spawner";
sprite = "MEGAA0";
height = 40;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5244
{
title = "Random Powerup Spawner";
sprite = "DOOMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5245
{
title = "Soulsphere Spawner";
sprite = "SOULA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5246
{
title = "Time Freeze Spawner";
sprite = "TIMEA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5247
{
title = "Turbosphere Spawner";
sprite = "TURBA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5266
{
title = "Berserk Spawner";
sprite = "PSTRA0";
height = 20;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5200
{
title = "Generic Item/Monster Spawner";
sprite = "TFOGB0";
height = 45;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5201
{
title = "Random Weak Monster Spawner";
width = 30;
sprite = "TFOGB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5202
{
title = "Random Powerful Monster Spawner";
width = 64;
sprite = "TFOGB0";
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5203
{
title = "Random Very Powerful Monster Spawner";
width = 128;
sprite = "TFOGB0";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5204
{
title = "Random Monster Spawner";
width = 128;
sprite = "TFOGB0";
height = 110;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5278
{
title = "Random Clip Ammo Spawner";
sprite = "CELLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5279
{
title = "Random Box Ammo Spawner";
sprite = "CELPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Heretic
heretic
{
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5400
{
title = "Gargoyle Spawner";
sprite = "IMPXA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5401
{
title = "Fire Gargoyle Spawner";
sprite = "IMPXF1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5402
{
title = "Golem Spawner";
sprite = "MUMMA1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5403
{
title = "Nitrogolem Spawner";
sprite = "MUMMY1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5404
{
title = "Golem Ghost Spawner";
sprite = "MUMMA1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5405
{
title = "Nitrogolem Ghost Spawner";
sprite = "MUMMY1";
width = 22;
height = 62;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5406
{
title = "Weredragon Spawner";
sprite = "BEASA1";
width = 32;
height = 74;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5407
{
title = "Chicken Spawner";
sprite = "CHKNA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5408
{
title = "Sabreclaw Spawner";
sprite = "CLNKA1";
width = 20;
height = 64;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5409
{
title = "Iron Lich Spawner";
sprite = "HEADA1";
width = 40;
height = 72;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5410
{
title = "Undead Warrior Spawner";
sprite = "KNIGA1";
width = 24;
height = 48;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5411
{
title = "Undead Warrior Ghost Spawner";
sprite = "KNIGA1";
width = 24;
height = 78;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5412
{
title = "Maulotaur Spawner";
sprite = "MNTRA1";
width = 28;
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5413
{
title = "Ophidian Spawner";
sprite = "SNKEA1";
width = 22;
height = 70;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5414
{
title = "D'Sparil on Serpent Spawner";
sprite = "SRCRA1";
width = 28;
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5415
{
title = "D'Sparil alone Spawner";
sprite = "SOR2P1";
width = 28;
height = 100;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5416
{
title = "Disciple Of D'Sparil Spawner";
sprite = "WZRDA1";
height = 68;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5417
{
title = "Dragon Claw Spawner";
sprite = "WBLSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5418
{
title = "Ethereal Crossbow Spawner";
sprite = "WBOWA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5419
{
title = "Gauntlets Of The Necromancer Spawner";
sprite = "WGNTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5420
{
title = "Firemace Spawner";
sprite = "WMCEA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5421
{
title = "Phoenix Rod Spawner";
sprite = "WPHXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5422
{
title = "Hellstaff Spawner";
sprite = "WSKLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5423
{
title = "Claw Orb Spawner";
sprite = "AMB1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5424
{
title = "Energy Orb Spawner";
sprite = "AMB2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5425
{
title = "Ethereal Arrows Spawner";
sprite = "AMC1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5426
{
title = "Quiver Of Ethereal Arrows Spawner";
sprite = "AMC2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5427
{
title = "Mace Spheres Spawner";
sprite = "AMM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5428
{
title = "Pile Of Mace Spheres Spawner";
sprite = "AMM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5429
{
title = "Flame Orb Spawner";
sprite = "AMP1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5430
{
title = "Inferno Orb Spawner";
sprite = "AMP2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5431
{
title = "Lesser Runes Spawner";
sprite = "AMS1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5432
{
title = "Greater Runes Spawner";
sprite = "AMS2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5433
{
title = "Wand Crystal Spawner";
sprite = "AMG1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5434
{
title = "Crystal Geode Spawner";
sprite = "AMG2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5435
{
title = "Bag Of Holding Spawner";
sprite = "BAGHA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5437
{
title = "Silver Shield Spawner";
sprite = "SHLDA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5438
{
title = "Enchanted Shield Spawner";
sprite = "SHD2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5436
{
title = "Map Scroll Spawner";
sprite = "SPMPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5440
{
title = "Morph Ovum Spawner";
sprite = "ARTIEGGC";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5443
{
title = "Shadowsphere Spawner";
sprite = "ARTIINVS";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5444
{
title = "Ring of Invulnerability Spawner";
sprite = "ARTIINVU";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5447
{
title = "Time Bomb Of The Ancients Spawner";
sprite = "ARTIFBMB";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5448
{
title = "Tome of Power Spawner";
sprite = "ARTIPWBK";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5450
{
title = "Random Artifact Spawner";
sprite = "ARTIATLP";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5451
{
title = "Weak Monster Spawner";
sprite = "IMPXA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5452
{
title = "Tough Monster Spawner";
sprite = "HEADA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5453
{
title = "Random Monster Spawner";
sprite = "MUMMY1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5454
{
title = "Ghost Monster Spawner";
sprite = "KNIGA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Hexen
hexen
{
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5501
{
title = "Ettin Spawner";
sprite = "ETTNA1";
width = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5502
{
title = "Phantasmal Ettin Spawner";
sprite = "ETTNA1";
width = 25;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5503
{
title = "Centaur Spawner";
sprite = "CENTA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5504
{
title = "Phantasmal Centaur Spawner";
sprite = "CENTA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5505
{
title = "Slaughtaur Spawner";
sprite = "CENTF1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5506
{
title = "Affrit Spawner";
sprite = "FDMNA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5507
{
title = "Dark Bishop Spawner";
sprite = "BISHA1";
width = 22;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5508
{
title = "Green Chaos Serpent Spawner";
sprite = "DEMNA1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5509
{
title = "Phantasmal Green Chaos Serpent Spawner";
sprite = "DEMNA1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5510
{
title = "Brown Chaos Serpent Spawner";
sprite = "DEM2A1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5511
{
title = "Phantasmal Brown Chaos Serpent Spawner";
sprite = "DEM2A1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5512
{
title = "Wendigo Spawner";
sprite = "ICEYA1";
width = 22;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5513
{
title = "Stalker Spawner";
sprite = "SSPTB0";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5514
{
title = "Stalker Boss Spawner";
sprite = "SSPTD0";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5515
{
title = "Reiver Spawner";
sprite = "WRTHA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5516
{
title = "Traductus (cleric boss) Spawner";
sprite = "CLERE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5517
{
title = "Zedek (fighter boss) Spawner";
sprite = "PLAYE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5518
{
title = "Menelkir (mage boss) Spawner";
sprite = "MAGEE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5520
{
title = "Heresiarch Spawner Spawner";
sprite = "SORCA1";
width = 40;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5521
{
title = "Korax Spawner Spawner";
sprite = "KORXA1";
width = 65;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5522
{
title = "Pig Spawner Spawner";
sprite = "PIGA2A8";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5530
{
title = "Firestorm Spawner";
sprite = "WCFMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5531
{
title = "Serpent Staff Spawner";
sprite = "WCSSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5532
{
title = "Timon's Axe Spawner";
sprite = "WFAXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5533
{
title = "Hammer Of Retribution Spawner";
sprite = "WFHMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5534
{
title = "Frost Shards Spawner";
sprite = "WMCSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5535
{
title = "Arc Of Death Spawner";
sprite = "WMLGG0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5554
{
title = "Wraithverge Piece 1 Spawner";
sprite = "WCH1A0";
}
5555
{
title = "Wraithverge Piece 2 Spawner";
sprite = "WCH2A0";
}
5556
{
title = "Wraithverge Piece 3 Spawner";
sprite = "WCH3A0";
}
5557
{
title = "Quietus Piece 1 Spawner";
sprite = "WFR1A0";
}
5558
{
title = "Quietus Piece 2 Spawner";
sprite = "WFR2A0";
}
5559
{
title = "Quietus Piece 3 Spawner";
sprite = "WFR3A0";
}
5560
{
title = "BloodScourge Piece 1 Spawner";
sprite = "WMS1A0";
}
5561
{
title = "BloodScourge Piece 2 Spawner";
sprite = "WMS2A0";
}
5562
{
title = "BloodScourge Piece 3 Spawner";
sprite = "WMS3A0";
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5523
{
title = "Blue Mana Spawner";
sprite = "MAN1H0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5524
{
title = "Green Mana Spawner";
sprite = "MAN2H0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5525
{
title = "Combined Mana Spawner";
sprite = "MAN3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5549
{
title = "Amulet Of Warding Spawner";
sprite = "ARM4A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5550
{
title = "Falcon Shield Spawner";
sprite = "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5551
{
title = "Mesh Armor Spawner";
sprite = "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5552
{
title = "Platinum Helm Spawner";
sprite = "ARM3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5444
{
title = "Icon Of The Defender Spawner";
sprite = "ARTIINVU";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5536
{
title = "Disc Of Repulsion Spawner";
sprite = "ARTIBLST";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5537
{
title = "Dragonskin Bracers Spawner";
sprite = "ARTIBRAC";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5538
{
title = "Krater Of Might Spawner";
sprite = "ARTIBMAN";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5539
{
title = "Dark Servant Spawner";
sprite = "ARTISUMN";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5540
{
title = "Mystic Ambit Incant Spawner";
sprite = "ARTIHRAD";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5541
{
title = "Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5542
{
title = "Poison Cloud Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5543
{
title = "Delayed Blast Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5544
{
title = "Bouncing Grenade Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5545
{
title = "Porkelator Spawner";
sprite = "ARTIPORK";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5546
{
title = "Boots Of Speed Spawner";
sprite = "ARTISPED";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5547
{
title = "Banishment Device Spawner";
sprite = "ARTITELO";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invrandom
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Random Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5519
{
title = "Random Deathking Spawner";
sprite = "CLERE8";
width = 16;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5526
{
title = "Random Weapon Piece Spawner";
sprite = "WFR2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5527
{
title = "Random Wraithverge Piece Spawner";
sprite = "WCH3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5528
{
title = "Random Quietus Piece Spawner";
sprite = "WFR3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5529
{
title = "Random BloodScourge Piece Spawner";
sprite = "WMS3A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5548
{
title = "Random Artifact Spawner";
sprite = "ARTIATLP";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5553
{
title = "Random Flechette Spawner";
sprite = "ARTIPSBG";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5563
{
title = "Cleric Weapon Spawner";
sprite = "WCSSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5564
{
title = "Fighter Weapon Spawner";
sprite = "WFAXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5565
{
title = "Mage Weapon Spawner";
sprite = "WMCSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5566
{
title = "Blue Mana Weapon Spawner";
sprite = "WCSSA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5567
{
title = "Green Mana Weapon Spawner";
sprite = "WFHMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5568
{
title = "Weak Monster Spawner";
sprite = "FDMNA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5569
{
title = "Tough Monster Spawner";
sprite = "BISHA1";
width = 22;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5570
{
title = "Random Monster Spawner";
sprite = "DEMNA1";
width = 32;
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5571
{
title = "Phantasmal Monster Spawner";
sprite = "CENTA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available in both Raven Software games
raven
{
// The stalagmite is only defined for Doom in ZDoom, but it
// is also defined for Heretic and Hexen in Zandronum.
obstacles
{
color = 3; // Cyan
arrow = 0;
title = "Obstacles";
width = 20;
sort = 1;
height = 20;
hangs = 0;
blocking = 2;
5050 // Stalagmite
{
blocking = 2;
title = "Stalagmite";
sprite = "SMT2A0";
width = 16;
height = 48;
}
}
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5500
{
title = "Friendly Allied Minotaur Spawner";
sprite = "MNTRA1";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5439
{
title = "Crystal Vial Spawner";
sprite = "PTN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5441
{
title = "Wings Of Wrath Spawner";
sprite = "ARTISOAR";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5442
{
title = "Quartz Flask Spawner";
sprite = "ARTIPTN2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5445
{
title = "Mystic Urn Spawner";
sprite = "ARTISPHL";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5446
{
title = "Chaos Device Spawner";
sprite = "ARTIATLP";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5449
{
title = "Torch Spawner";
sprite = "ARTITRCH";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}
// New things available only in Strife
strife
{
// All the invasion spawners
invmonsters
{
color = 14; // Yellow
arrow = 1;
title = "Invasion Monster Spawners";
width = 20;
sort = 1;
height = 56;
hangs = 0;
blocking = 2;
error = 2;
5600
{
title="Acolyte spawner";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5601
{
title="Acolyte spawner (tan)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5602
{
title="Acolyte spawner (red)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5603
{
title="Acolyte spawner (rust)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5604
{
title="Acolyte spawner (gray)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5605
{
title="Acolyte spawner (dark green)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5606
{
title="Acolyte spawner (gold)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5607
{
title="Acolyte spawner (light green)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5608
{
title="Acolyte spawner (blue)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5609
{
title="Acolyte spawner (shadow)";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5610
{
title="Random Acolyte spawner";
sprite= "AGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5611
{
title="Sentinel Spawner";
sprite= "SEWRA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 23;
}
5612
{
title="Crusader Spawner";
sprite= "ROB2A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5613
{
title="Inquisitor Spawner";
sprite= "ROB3A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5614
{
title="Stalker Spawner";
sprite= "SPIDJ2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 31;
}
5615
{
title="Ceiling Turret Spawner";
sprite= "TURTA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 20;
}
5616
{
title="Templar Spawner";
sprite= "PGRDA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5617
{
title="Reaver Spawner";
sprite= "ROB1A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 20;
}
5618
{
title="Random Small Robot Spawner";
sprite= "SEWRA8A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 31;
}
5619
{
title="Random Medium Robot Spawner";
sprite= "ROB2A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5620
{
title="Random Robot Spawner";
sprite= "ROB3A2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5621
{
title="Bishop Spawner";
sprite= "MLDRA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 40;
}
5622
{
title="Programmer Spawner";
sprite= "PRGRD0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 45;
}
5623
{
title="Loremaster Spawner";
sprite= "PRSTA2";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 15;
}
5624
{
title="Entity Spawner";
sprite= "MNALA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 130;
}
5625
{
title="Sub-Entity Spawner";
sprite= "MNALA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 130;
}
5626
{
title="Spectre 1 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5627
{
title="Spectre 2 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5628
{
title="Spectre 3 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5629
{
title="Spectre 4 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5630
{
title="Spectre 5 Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
5631
{
title="Random Spectre Spawner";
sprite= "ALN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
width = 64;
}
}
invweapons
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Weapon Spawners";
width = 20;
sort = 1;
height = 25;
hangs = 0;
blocking = 0;
5632
{
title="Crossbow Spawner";
sprite= "CBOWA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5633
{
title="Assault Gun Spawner";
sprite= "RIFLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5634
{
title="Assault Gun (Standing) Spawner";
sprite= "RIFLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5635
{
title="Random Assault Gun Spawner";
sprite= "RIFLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5636
{
title="Mini-Missile Launcher Spawner";
sprite= "MMSLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5637
{
title="Flame Thrower Spawner";
sprite= "FLAMA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5638
{
title="Mauler Spawner";
sprite= "TRPDA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5639
{
title="Grenade Launcher Spawner";
sprite= "GRNDA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5640
{
title="Sigil 1 Spawner";
sprite= "SIGLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5641
{
title="Sigil 2 Spawner";
sprite= "SIGLB0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5642
{
title="Sigil 3 Spawner";
sprite= "SIGLC0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5643
{
title="Sigil 4 Spawner";
sprite= "SIGLD0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5644
{
title="Sigil 5 Spawner";
sprite= "SIGLE0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5645
{
title="Random Sigil Spawner";
sprite= "SIGLE0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invammunition
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Ammunition Spawners";
width = 16;
sort = 1;
height = 20;
blocking = 0;
hangs = 0;
5646
{
title="High Explosive Grenade Rounds Spawner";
sprite= "GRN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5647
{
title="Phosphorous Grenade Rounds Spawner";
sprite= "GRN2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5648
{
title="Random Grenade Rounds Spawner";
sprite= "GRN1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5649
{
title="Bullet Clip Spawner";
sprite= "BLITA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5650
{
title="Bullet Box Spawner";
sprite= "BBOXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5651
{
title="Bullet Spawner";
sprite= "BBOXA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5652
{
title="Mini Missiles Spawner";
sprite= "MSSLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5653
{
title="Missile Crate Spawner";
sprite= "ROKTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5654
{
title="Random Missiles Spawner";
sprite= "MSSLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5655
{
title="Energy Pod Spawner";
sprite= "BRY1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5656
{
title="Energy Pack Spawner";
sprite= "CPACA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5657
{
title="Random Energy Spawner";
sprite= "BRY1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5658
{
title="Poison Bolts Spawner";
sprite= "PQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5659
{
title="Electric Bolts Spawner";
sprite= "XQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5660
{
title="Random Bolts Spawner";
sprite= "XQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5661
{
title="Ammo Satchel Spawner";
sprite= "BKPKA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5662
{
title="Large or Rare Ammo Spawner";
sprite= "PQRLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5663
{
title="Small or Common Ammo Spawner";
sprite= "BLITA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invhealth
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Health and Armor Spawners";
width = 16;
sort = 1;
height = 20;
hangs = 0;
blocking = 0;
5664
{
title="Metal Armor Spawner";
sprite= "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5665
{
title="Leather Armor Spawner";
sprite= "ARM2A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5667
{
title="Med Patch Spawner";
sprite= "STMPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5668
{
title="Medkit Spawner";
sprite= "MDKTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5669
{
title="Surgery Kit Spawner";
sprite= "FULLA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5675
{
title="Random Health Spawner";
sprite= "MDKTA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5676
{
title="Random Armor Spawner";
sprite= "ARM1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
invpowerups
{
color = 14; // Yellow
arrow = 0;
title = "Invasion Powerup Spawners";
width = 20;
sort = 1;
height = 45;
hangs = 0;
blocking = 0;
5666
{
title="Teleport Beacon Spawner";
sprite= "BEACA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5670
{
title="Map Spawner";
sprite= "PMAPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5671
{
title="Shadow Armor Spawner";
sprite= "SHD1A0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5672
{
title="Environmental Suit Spawner";
sprite= "MASKA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5673
{
title="Targeter Spawner";
sprite= "TARGA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
5674
{
title="Scanner Spawner";
sprite= "PMUPA0";
include("Zandronum_misc.cfg", "invasionspawnerargs");
}
}
}