UltimateZoneBuilder/Source/Editing/UndoSnapshot.cs
codeimp 406f828473 - added things dragging mode
- removed allow3dchange from undo snapshots (I expect 3D mode to handle all changes)
- removed unused parameters from drag modes constructors
2008-04-07 14:33:41 +00:00

60 lines
1.4 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
using CodeImp.DoomBuilder.Interface;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using System.Diagnostics;
using CodeImp.DoomBuilder.Controls;
#endregion
namespace CodeImp.DoomBuilder.Editing
{
internal class UndoSnapshot
{
public MapSet map;
public string description;
public int ticketid; // For safe withdrawing
// Constructor
public UndoSnapshot(string description, MapSet map, int ticketid)
{
this.ticketid = ticketid;
this.description = description;
this.map = map;
}
// Constructor
public UndoSnapshot(UndoSnapshot info, MapSet map)
{
this.ticketid = info.ticketid;
this.description = info.description;
this.map = map;
}
}
}