UltimateZoneBuilder/Source/BuilderModes/Resources/Actions.cfg

70 lines
1.5 KiB
INI

/******************************************\
Doom Builder Actions Configuration
\******************************************/
// This just defines which actions there are and what description they have
// The source code will bind to these actions with delegates (function pointers)
verticesmode
{
title = "Edit: Vertices Mode";
description = "Switches to vertices editing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
linedefsmode
{
title = "Edit: Linedefs Mode";
description = "Switches to linedefs editing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
sectorsmode
{
title = "Edit: Sectors Mode";
description = "Switches to sectors editing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
thingsmode
{
title = "Edit: Things Mode";
description = "Switches to things editing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
visualmode
{
title = "Edit: Visual Mode";
description = "Switches to visual editing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
wauthormode
{
title = "Edit: WadAuthor Mode";
description = "Switches to Wad Author editing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
triangulatormode
{
title = "Edit: Triangulator Mode";
description = "Switches to Triangulator testing mode.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
debugonly = true;
}