UltimateZoneBuilder/Source/Core
2016-06-06 21:06:01 +00:00
..
Actions Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2016-03-18 12:52:12 +00:00
Compilers Fixed, ACC compiler: in some cases compilation errors contained map file path as error source instead of lump name when compiling SCRIPTS lump. 2016-05-31 23:57:41 +00:00
Config Added Preferences -> Editing -> "Switch view modes when switching to the same Classic Mode" option (disabled by default). When enabled, view mode will be switched between "view floor textures" and "view ceiling textures" when activating the same 2D mode repeatedly. 2016-06-06 21:06:01 +00:00
Controls Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Data Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Editing Added Preferences -> Editing -> "Switch view modes when switching to the same Classic Mode" option (disabled by default). When enabled, view mode will be switched between "view floor textures" and "view ceiling textures" when activating the same 2D mode repeatedly. 2016-06-06 21:06:01 +00:00
General Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Geometry Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
GZBuilder Internal: did some refactoring. 2016-04-27 09:13:07 +00:00
IO Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Map Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Plugins Fixed a bunch of typos. 2016-05-04 14:02:13 +00:00
Properties Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Rendering Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Resources Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
Types Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
VisualModes Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Windows Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
ZDoom Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00