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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Game Configurations: moved "thingflagscompare" from Game to Map format blocks. "Check stuck things" check now works properly in Doom/Boom game configurations. Map Analysis: fixed a possible crash during "Check texture alignment" check. Map Analysis: ResultStuckThingInLine now highlights both thing and line. Map Analysis: ResultStuckThingInThing now highlights both things and allows to delete any of them. Internal, Map Analysis: rewritten parts of "Check stuck things" class. Internal, Map Analysis: changed the way processed stuff is stored in "Check texture alignment" class. Internal: changed CurrentDomainOnUnhandledException, so ExceptionDialog with proper info shows up even if adding exception to the Event Log failed. Internal: changed format, in which thingflagscompare info is stored. |
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.. | ||
Includes | ||
Game_Chex.cfg | ||
GZDoom_ChexDoom.cfg | ||
GZDoom_ChexHexen.cfg | ||
GZDoom_ChexUDMF.cfg | ||
Zandronum_ChexDoom.cfg | ||
Zandronum_ChexHexen.cfg | ||
Zandronum_ChexUDMF.cfg | ||
ZDoom_ChexDoom.cfg | ||
ZDoom_ChexHexen.cfg | ||
ZDoom_ChexUDMF.cfg |