UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED b8c871916b Sectors mode: added "Light and Fade" brightness gradient mode.
Sectors mode: "Gradient Interpolation Mode" toolbar menu.
Internal: extracted easing functions from Bridge Mode into InterpolationTools class.
+a couple of cosmetic changes.
2015-01-16 21:38:42 +00:00
..
ClassicModes Sectors mode: added "Light and Fade" brightness gradient mode. 2015-01-16 21:38:42 +00:00
ErrorChecks Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
FindReplace Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
General Fixed, Fit Textures action: sidedefs were not sorted properly when trying to use the action on several disconnected sidedef strips with the same texture. 2015-01-12 18:18:48 +00:00
Interface Sectors mode: added "Light and Fade" brightness gradient mode. 2015-01-16 21:38:42 +00:00
IO Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
Properties Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
Resources Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
VisualModes Visual mode, "Raise/Lower Sector to Nearest" actions: both floor and ceiling heights of adjacent sectors are now taken into account. 2015-01-15 21:51:38 +00:00
BuilderModes.csproj Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00