UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
2020-04-11 10:51:25 +02:00
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BaseClassicMode.cs Add "Mouse selection threshold" option (#141 by Mistranger) 2017-08-24 16:24:03 +03:00
BlockMapMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BridgeMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CeilingAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CurveLinedefsMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DragGeometryMode.cs Grid rotation and alignment functionality (PR#252 by Volte) 2019-01-14 20:07:08 +02:00
DragLinedefsMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DragSectorsMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DragThingsMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DragVerticesMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DrawCurveMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DrawEllipseMode.cs Fixed: removed useless rounding to 1px in Draw Curve, Draw Ellipse, Draw Rectangle, Draw Grid tools; this performed incorrectly with grid sizes less than 1px 2017-02-12 18:35:11 +02:00
DrawGeometryMode.cs Grid rotation and alignment functionality (PR#252 by Volte) 2019-01-14 20:07:08 +02:00
DrawGridMode.cs Fixed: removed useless rounding to 1px in Draw Curve, Draw Ellipse, Draw Rectangle, Draw Grid tools; this performed incorrectly with grid sizes less than 1px 2017-02-12 18:35:11 +02:00
DrawRectangleMode.cs Fixed (?) esoteric plugin issue 2017-07-25 20:16:15 +03:00
EditSelectionMode.cs Fixed a crash in Edit Selection Mode when visual sloping was previously used to make the slope of a sector perfectly planar 2020-04-11 10:51:25 +02:00
ErrorCheckMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FindReplaceMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FlatAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FloorAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefsMode.cs Moved smart grid transform into Linedefs Mode and Vertices Mode, so it also works when simply highlighting a linedef or vertex. When doing smart grid transform on a linedef it'll also use the vertex closest to the mouse cursor as the origin instead of always the start vertex 2020-04-11 10:42:41 +02:00
MakeSectorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorsMode.cs - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
ThingsMode.cs - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
TriangulatorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VerticesMode.cs Moved smart grid transform into Linedefs Mode and Vertices Mode, so it also works when simply highlighting a linedef or vertex. When doing smart grid transform on a linedef it'll also use the vertex closest to the mouse cursor as the origin instead of always the start vertex 2020-04-11 10:42:41 +02:00