UltimateZoneBuilder/Source/Core
MaxED b77b8e61d9 Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5.
Visual mode, UDMF: renamed "Rotate Thing Clockwise" and "Rotate Thing Counterclockwise" actions to "Rotate Clockwise" and "Rotate Counterclockwise". These actions can now be used to change rotation of floor/ceiling textures.
Visual mode, UDMF: "Reset Texture Offsets" action now also resets sidedef's scale and floor/ceiling's scale and rotation.
Visual mode, UDMF: control line's OffsetX and OffsetY were not taken into account when calculating texture offsets of 3d floors' sides.
Visual mode, UDMF: fixed a ton of bugs in Auto align functions.
Visual mode, UDMF: when using "Move Texture Left/Right/Up/Down by 1" actions texture offsets were not updated properly when texture's scale was < 1.0.
Visual mode, UDMF: OffsetX and OffsetY were not taken into account in "Fit Texture Width/Height" actions.
Dockers Panel: added Pin/Unpin button, which acts the same as "Preferences -> Interface -> Side panels -> Auto hide" checkbox.
Texture size labels can now be disabled by unchecking "Preferences -> Interface -> Show texture and flat sizes in browsers" checkbox.
Texture size labels now are not shown for unknown textures.
Most of texture size labels had incorrect bg color.
ZDoom_linedefs.cfg: action specials 223 and 224 had incorrect Arg0.
2013-06-24 14:21:13 +00:00
..
Actions Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Compilers Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Config DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Controls Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
Data Looks like first 3 bytes of JPG image can be treated as signature, not 4. 2013-04-12 11:06:57 +00:00
Editing Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
General A map was not saved properly when user saved it right after changing map format. 2013-05-31 13:57:49 +00:00
Geometry Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GZBuilder DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
IO Fixed: tall patches higher than 508 pixels were read incorrectly. 2013-04-12 12:53:26 +00:00
Map DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Plugins Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Properties Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
Rendering DECORATE Scale actor property is now taken into account when rendering models. 2013-06-14 11:40:18 +00:00
Resources "Toggle Full Brightness" action now works in Classic modes. 2013-06-13 11:32:00 +00:00
Types Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
VisualModes Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
Windows Linedef edit form, UDMF: front sidedef's Fields button was not shown. 2013-06-19 11:18:13 +00:00
ZDoom Added "Select Things in Selected Sectors" action. 2013-04-25 09:43:24 +00:00
Builder.csproj Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
Builder.sln Linedef edit form: all linedef UDMF properties are now editable via user interface + some fixes in sidedef UDMF controls. 2013-06-11 08:05:32 +00:00