UltimateZoneBuilder/Source/Core/Data/Scripting/AccScriptHandler.cs
MaxED 9553042c84 Added, Script Editor: unreferenced ACS files are now shown in the Resources list.
Added, Script Editor: MENUDEF and SBARINFO files/lumps are now shown in the Resources list.
Fixed, ACS handling: fixed a crash when trying to parse an #include file, when specified path was absolute.
2016-11-24 21:09:24 +00:00

46 lines
1.6 KiB
C#

#region ================== Namespaces
using System.Collections.Generic;
using System.IO;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Compilers;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Controls;
using CodeImp.DoomBuilder.ZDoom.Scripting;
#endregion
namespace CodeImp.DoomBuilder.Data.Scripting
{
[ScriptHandler(ScriptType.ACS)]
internal class AccScriptHandler : ScriptHandler
{
#region ================== Methods
//TODO: Remove ScriptDocumentTab from here
public override List<CompilerError> UpdateFunctionBarItems(ScriptDocumentTab tab, MemoryStream stream, ComboBox target)
{
List<CompilerError> result = new List<CompilerError>();
if(stream == null) return result;
target.Items.Clear();
AcsParserSE parser = new AcsParserSE { AddArgumentsToScriptNames = true, IsMapScriptsLump = tab is ScriptLumpDocumentTab, IgnoreErrors = true };
DataLocation dl = new DataLocation(DataLocation.RESOURCE_DIRECTORY, Path.GetDirectoryName(string.IsNullOrEmpty(tab.Filename)? tab.Title : tab.Filename), false, false, false);
TextResourceData data = new TextResourceData(stream, dl, (parser.IsMapScriptsLump ? "?SCRIPTS" : tab.Filename));
if(parser.Parse(data, false))
{
target.Items.AddRange(parser.NamedScripts.ToArray());
target.Items.AddRange(parser.NumberedScripts.ToArray());
target.Items.AddRange(parser.Functions.ToArray());
}
if(parser.HasError)
result.Add(new CompilerError(parser.ErrorDescription, parser.ErrorSource, parser.ErrorLine));
return result;
}
#endregion
}
}