UltimateZoneBuilder/Source/Core/ZDoom
codeimp 992e7d00ca Added support for //$title property in DECORATE actors (this overrides the more common Tag property)
When a DECORATE actor's title begins and ends with double quotes, they are now removed.
Fixed an issue with the DECORATE actor 'game' property (it was inherited like all other properties, but it shouldn't)
2010-08-12 11:39:53 +00:00
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ActorStructure.cs Added support for //$title property in DECORATE actors (this overrides the more common Tag property) 2010-08-12 11:39:53 +00:00
DecorateParser.cs Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate) 2009-08-15 08:41:43 +00:00
PatchStructure.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
StateStructure.cs Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate) 2009-08-15 08:41:43 +00:00
TexturesParser.cs - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving 2009-06-08 18:52:56 +00:00
TextureStructure.cs Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
ZDTextParser.cs Fixed a bug in the DECORATE parser that misread a negative DoomEdNum (negative is now interpreted as NO DoomEdNum) 2010-08-01 20:08:29 +00:00