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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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204 lines
No EOL
5.3 KiB
C#
204 lines
No EOL
5.3 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using System.IO;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Controls;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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internal partial class ResourceOptionsForm : DelayedForm
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{
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// Variables
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private DataLocation res;
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// Properties
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public DataLocation ResourceLocation { get { return res; } }
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// Constructor
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public ResourceOptionsForm(DataLocation settings, string caption)
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{
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// Initialize
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InitializeComponent();
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// Set caption
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this.Text = caption;
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// Apply settings from ResourceLocation
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this.res = settings;
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switch(res.type)
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{
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// Setup for WAD File
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case DataLocation.RESOURCE_WAD:
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wadlocation.Text = res.location;
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break;
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// Setup for Directory
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case DataLocation.RESOURCE_DIRECTORY:
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dirlocation.Text = res.location;
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dir_textures.Checked = res.textures;
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dir_flats.Checked = res.flats;
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break;
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// Setup for PK3 File
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case DataLocation.RESOURCE_PK3:
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pk3location.Text = res.location;
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break;
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}
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// Select appropriate tab
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tabs.SelectedIndex = res.type;
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}
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// OK clicked
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private void apply_Click(object sender, EventArgs e)
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{
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// Apply settings to ResourceLocation
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switch(tabs.SelectedIndex)
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{
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// Setup WAD File
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case DataLocation.RESOURCE_WAD:
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// Check if file is specified
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if((wadlocation.Text.Length == 0) ||
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(!File.Exists(wadlocation.Text)))
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{
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// No valid wad file specified
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MessageBox.Show(this, "Please select a valid WAD File resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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else
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{
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// Apply settings
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res.type = DataLocation.RESOURCE_WAD;
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res.location = wadlocation.Text;
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res.textures = false;
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res.flats = false;
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// Done
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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break;
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// Setup Directory
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case DataLocation.RESOURCE_DIRECTORY:
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// Check if directory is specified
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if((dirlocation.Text.Length == 0) ||
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(!Directory.Exists(dirlocation.Text)))
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{
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// No valid directory specified
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MessageBox.Show(this, "Please select a valid directory resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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// At least one of the checkboxes must be checked
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else if(!dir_flats.Checked && !dir_textures.Checked)
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{
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// Must select one of the checkboxes
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MessageBox.Show(this, "Please choose to load the images as texture or flats, or both.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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else
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{
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// Apply settings
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res.type = DataLocation.RESOURCE_DIRECTORY;
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res.location = dirlocation.Text;
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res.textures = dir_textures.Checked;
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res.flats = dir_flats.Checked;
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// Done
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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break;
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// Setup PK3 File
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case DataLocation.RESOURCE_PK3:
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// Check if file is specified
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if((pk3location.Text.Length == 0) ||
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(!File.Exists(pk3location.Text)))
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{
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// No valid pk3 file specified
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MessageBox.Show(this, "Please select a valid PK3 File resource.", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Warning);
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}
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else
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{
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// Apply settings
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res.type = DataLocation.RESOURCE_PK3;
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res.location = pk3location.Text;
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res.textures = false;
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res.flats = false;
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// Done
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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break;
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}
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}
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// Cancel clicked
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private void cancel_Click(object sender, EventArgs e)
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{
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// Just hide
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this.DialogResult = DialogResult.Cancel;
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this.Close();
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}
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// Browse WAD File clicked
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private void browsewad_Click(object sender, EventArgs e)
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{
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// Browse for WAD File
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if(wadfiledialog.ShowDialog(this) == DialogResult.OK)
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{
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// Use this file
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wadlocation.Text = wadfiledialog.FileName;
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}
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}
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// Browse Directory clicked
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private void browsedir_Click(object sender, EventArgs e)
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{
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// Browse for Directory
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if(dirdialog.ShowDialog(this) == DialogResult.OK)
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{
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// Use this directory
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dirlocation.Text = dirdialog.SelectedPath;
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}
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}
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// Browse PK3 File clicked
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private void browsepk3_Click(object sender, EventArgs e)
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{
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// Browse for PK3 File
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if(pk3filedialog.ShowDialog(this) == DialogResult.OK)
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{
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// Use this file
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pk3location.Text = pk3filedialog.FileName;
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}
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}
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}
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} |