UltimateZoneBuilder/Source/Core
2009-08-15 08:41:43 +00:00
..
Actions Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] ); 2009-07-28 13:40:30 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate) 2009-08-15 08:41:43 +00:00
Controls @ Fixed tabs in side panel being shown as selected while the side panels are closed (hidden) 2009-07-23 11:44:32 +00:00
Data Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate) 2009-08-15 08:41:43 +00:00
Editing @ Fixed an undo/redo bug that caused problems in Visual Mode when multiple levels are undone at once 2009-08-01 08:33:28 +00:00
General @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
Geometry Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
IO @ Fixed a bug that caused configuration with overriding structures to fail loading 2009-07-31 12:54:39 +00:00
Map @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
Plugins Added Undo/Redo list side panel 2009-07-22 15:16:28 +00:00
Properties @ version number update 2009-07-12 11:52:48 +00:00
Rendering @ Forgot to expose RenderRectangleFilled to plugins. Added now. 2009-08-02 21:47:44 +00:00
Resources @ work in progress 2009-07-07 20:59:56 +00:00
Types @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModes @ Fixed a problem with undo/redo in Visual Mode 2009-07-07 15:11:09 +00:00
Windows @ Side panel docker (with auto hide enabled) now stays open when a textbox is focused for input 2009-07-23 08:53:52 +00:00
ZDoom Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate) 2009-08-15 08:41:43 +00:00
Builder.csproj @ work in progress on dockers 2009-07-21 05:51:13 +00:00